Search found 249 matches

by Clever_Munkey
Wed Dec 20, 2017 5:28 pm
Forum: General Discussion
Topic: Feats?
Replies: 10
Views: 1621

Re: Feats?

That's an interesting document Was it ever expanded on? Not that I know of. It needs to be in the BFRPG format at a minimum. Many of the feats make no sense mechanically in the context of BFRPG. As Orobouros said, They're just straight up house rules to advantage the players. Go with what works for...
by Clever_Munkey
Wed Dec 20, 2017 3:33 pm
Forum: General Discussion
Topic: Feats?
Replies: 10
Views: 1621

Re: Feats?

There is also this:
viewtopic.php?f=19&t=1866&p=52134&hilit=Feat#p52134
Although it is incomplete.

I also have a friend who used something akin to feats in his game. I'll ask him more about it, and share that with you.
by Clever_Munkey
Wed Dec 20, 2017 2:36 pm
Forum: The Workshop
Topic: Arrows
Replies: 3
Views: 951

Re: Arrows

First: I don't see how changing the scale of the grid affects bow ranges. The ranges listed in the core rule book are in feet (yards for out of doors), so changing the grid scale from 10 feet to 5 feet should only change the number of squares a bow covers, not how far it actually goes. Second: I agr...
by Clever_Munkey
Sun Dec 17, 2017 8:02 pm
Forum: General Discussion
Topic: MapMatic +2
Replies: 2
Views: 548

Re: MapMatic +2

#yourtexthere
by Clever_Munkey
Sun Dec 10, 2017 5:36 pm
Forum: The Workshop
Topic: Magical Item Compendium
Replies: 102
Views: 16286

Re: Some Magic Items

I don't know if they'd fall under "magic" or "specialty" weapons but I'd like to see a degree of weapon differentiation between regular weapons. Say a rapier that does 1d6 damage but is +2 vs chain or plate mail. I think that would fall better under the Misc. Ideas thread, which you can find here: ...
by Clever_Munkey
Sat Dec 09, 2017 4:48 pm
Forum: The Workshop
Topic: Magical Item Compendium
Replies: 102
Views: 16286

Re: Some Magic Items

I'm uploading the list I've made for the deck of conjuring here with my own additions, and to help spark some more interest in it. You can find the original post here: http://www.basicfantasy.org/forums/viewtopic.php?f=19&t=1588 If you would like to contribute to the list please post to that thread,...
by Clever_Munkey
Sat Dec 09, 2017 4:19 pm
Forum: The Workshop
Topic: Magical Item Compendium
Replies: 102
Views: 16286

Re: Some Magic Items

A few magical weapons I've been using, or plan to use, in my games. Recurrence : 5 times per day this short sword +1 allows it's user to make an extra attack on their turn. Both attacks must be made with Recurrence . Shadow Steel : 5 times per day this dagger +2 allows it's user to turn invisible fo...
by Clever_Munkey
Wed Nov 22, 2017 8:25 pm
Forum: General Discussion
Topic: Slateholm Nights
Replies: 24
Views: 3186

Re: Slateholm Nights

For unrelated, keyed encounters, perhaps a shambling mound, or ooze(s?) in a large, trash heap. An abandoned alchemist laboratory has a construct or two still guarding the place. An RoUS nest can be placed anywhere that human traffic is basically zero. I think we will generally want to stick with th...
by Clever_Munkey
Mon Oct 30, 2017 1:49 am
Forum: The Workshop
Topic: Misc. Ideas
Replies: 24
Views: 5434

Re: Misc. Ideas

A player of mine wants to play a hunter character. I really like this idea, since incidentally hunting is especially significant to the theme of the setting I've been hacking together for the campaign. I considered importing the ranger class from AD&D for her, but I have no idea how that would affe...
by Clever_Munkey
Wed Oct 11, 2017 11:13 am
Forum: General Discussion
Topic: Website Glitch?
Replies: 5
Views: 2521

Re: Website Glitch?

Good news though! If you did anything, then it worked! If you didn't, then the issue seems to have resolved itself... For now.