Search found 100 matches

by Dustinian
Sat Nov 21, 2015 9:51 am
Forum: The Workshop
Topic: Spell Cards Discussion
Replies: 41
Views: 13151

Re: Spell Cards Disscussion

Here is a prototype version of spell cards: Spell Cards HTML : This HTML version demonstrates how easy it can be to lay out cards in a print format using HTML only, and it's also a good prototype for print-and-play spell cards. Spell Cards XML : This XML can be used to create an "App." I made both d...
by Dustinian
Sat Nov 14, 2015 12:32 pm
Forum: The Workshop
Topic: 2015 Halloween Adventure Contest! (Entries)
Replies: 15
Views: 4829

Re: 2015 Halloween Adventure Contest! (Entries)

Chii, Solo, Dawnivia, I had hoped to pull together an alternate plan for a Holiday supplement, but no dice. I spent some time on it, and I won't have the time to make it happen any time soon. I say go ahead with the AA2 integration!
by Dustinian
Wed Nov 11, 2015 11:03 pm
Forum: The Workshop
Topic: Cops & Robbers
Replies: 1
Views: 1211

Cops & Robbers

Introduction: Cops & Robbers lets you play a "modern" game. It includes rules for firearms, calculating AC, and accounting for magic. Background: I wrote this supplement for an upcoming game I'm running aboard a cargo ship in the 1920s. The first draft was written with the 1920s in mind, but I've r...
by Dustinian
Tue Nov 10, 2015 10:43 pm
Forum: The Workshop
Topic: King of the Autumn's Harvest
Replies: 31
Views: 10357

Re: King of the Autumn's Harvest

I did change the title, didn't I? That's kinda major. It must have been a passing thought as I was tightening up superfluous wording. I didn't mean to arm wrestle your creation. I might of got carried away. Its your baby, after all. I guess I never appreciated titles that have more than 3 or 4 word...
by Dustinian
Tue Nov 10, 2015 10:13 pm
Forum: The Workshop
Topic: The Lingering Keep
Replies: 16
Views: 5145

Re: The Lingering Keep

Whoops, I replied to Chris before I saw your reply, Babarock! I'd insist on paying you for it, but a printed copy sounds like a lot of fun once complete! I still need to sit down and go through the .ODT you uploaded and make my revisions. Lord knows when I'll have time to do that. I'm very busy at w...
by Dustinian
Tue Nov 10, 2015 10:10 pm
Forum: The Workshop
Topic: The Lingering Keep
Replies: 16
Views: 5145

Re: The Lingering Keep

We should combine both modules into one work, properly formatted. The result would probably be around 18 to 20 pages long... one more related mini-module (or some expansion of what already exists) and we might get it up to printing size. I actually have two additional adventures planned: One that t...
by Dustinian
Mon Nov 09, 2015 8:38 pm
Forum: The Workshop
Topic: The Lingering Keep
Replies: 16
Views: 5145

Re: The Lingering Keep

OK, I moved your post to the King of the Autumn's Harvest thread, and I left a longer reply there. Thanks again!
by Dustinian
Mon Nov 09, 2015 8:32 pm
Forum: The Workshop
Topic: King of the Autumn's Harvest
Replies: 31
Views: 10357

Re: King of the Autumn's Harvest

Note: I moved your reply to this thread since your reply is relevant to "The King of the Autumn's Harvest." Thanks again, Babarock for your work on this adventure. Again, I'm blown away by everything you did. I really like it all. Let me respond to you piece-by-piece below.... ...we had so much fun ...
by Dustinian
Mon Nov 09, 2015 7:11 am
Forum: The Workshop
Topic: The Lingering Keep
Replies: 16
Views: 5145

Re: The Lingering Keep

Babarock, I'm blown away by the work you did on this! Thank you! I've downloaded your .PDF, and I'm great with all your changes! I need to go to work right now, but I'll post a full, detailed response tonight. If I can figure out how, I'd like to move your post into the proper King of the Autumn's H...
by Dustinian
Fri Nov 06, 2015 11:15 pm
Forum: The Workshop
Topic: King of the Autumn's Harvest
Replies: 31
Views: 10357

Re: King of the Autumn's Harvest

I updated the documents in the first post. I made more extensive edits here. I expanded the "Archery" and "Melee" competitions to give folks an idea of what each "contest" section will look like once it's built out. I also updated the Kobald stat blocks to align with the BFRPG standard.