Search found 318 matches

by artikid
Fri May 19, 2017 3:46 am
Forum: General Discussion
Topic: A Comment on the "Companion"/Advanced Question
Replies: 61
Views: 35232

Re: A Comment on the "Companion" Question

Hello, sorry for being late to the party. Once I added my voice to those asking for an "Advanced Fantasy". Over the years I've changed my mind, BFRPG has a very precise identity: one that is at the same time modular and well defined. I think that crystallizing BFRPG in AFRPG (or compiling its Uneart...
by artikid
Mon Apr 24, 2017 4:27 am
Forum: The Workshop
Topic: Bard Supplement
Replies: 19
Views: 6830

Re: Bard Supplement

Nice, I like it.
I'd use the Thief's progression for XP, attacks and saves.
I'd limit the Bard to all weapons, no shield and up to chain mail armor.
by artikid
Wed Feb 01, 2017 7:58 am
Forum: General Discussion
Topic: Is basic fantasy really for me?
Replies: 14
Views: 5917

Re: Is basic fantasy really for me?

OP I think you might feel more comfortable with D&D 5e.
by artikid
Thu Jan 19, 2017 12:16 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 879
Views: 243036

Re: Basic Fantasy RPG Core Rules 3rd Edition

buongiorno, this is clear now, I believe then that the relative low cost of 50 gp is compensated by this 7 days offset, the final cost is comparable to other magic objects. Looks good to me as is, grazie mille ;) BTW, you have VERY nice artworks on your site, congrat sir ! Grazie Elwing! BTW I thin...
by artikid
Thu Jan 19, 2017 2:02 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 879
Views: 243036

Re: Basic Fantasy RPG Core Rules 3rd Edition

Hello, I wrote those rules.
The right cost would be 1500 GP.
by artikid
Wed Jan 04, 2017 6:25 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 879
Views: 243036

Re: Basic Fantasy RPG Core Rules 3rd Edition

Just as an experiment, here is a couple of versions taken from Dimirag's suggestions: Take one: Negative levels Cure disease cures all diseases that the subject is suffering from. The spell also kills parasites afflicting the target creature. Certain special diseases may not be countered by this spe...
by artikid
Tue Jan 03, 2017 12:37 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 879
Views: 243036

Re: Basic Fantasy RPG Core Rules 3rd Edition

PS There are two main reasons why I'd rather avoid Negative Levels. 1 They are used, generally, to portray a very specific thing in the game. 2. While simpler to handle at the moment (here, take 1 Negative level), I think they are a hassle to handle in the long run, especially if affecting the playe...
by artikid
Tue Jan 03, 2017 12:30 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 879
Views: 243036

Re: Basic Fantasy RPG Core Rules 3rd Edition

But, on the original proposition its not similar, its worst, the victim suffers from similar penalties but can't be avoided (no ST allowed), can't use any spell (instead of just one of his higher level ones), plus can's recover HP and, unless he stays out of activity, suffers damage. Using Energy D...
by artikid
Tue Jan 03, 2017 2:32 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 879
Views: 243036

Re: Basic Fantasy RPG Core Rules 3rd Edition

Solomoriah wrote:Energy Drain as a spell is a higher level effect, is it not?
I think in AD&D it was a 7th level spell, it drained one level only with no save.
by artikid
Mon Jan 02, 2017 12:08 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 879
Views: 243036

Re: Basic Fantasy RPG Core Rules 3rd Edition

How about making it generate Energy Drain on the victim for 1 level per day for a number of days equal to the caster level with a Spell ST modified by CON to prevent the Energy Loss for that day? May 2nd option: If caster level is greater than victim's HD/Level by 4 he inflicts a lethal disease (ST...