Awww yeahhhhhh!!!!
Thank you, it'll be great to see it in print.
Search found 191 matches
- Fri Jan 15, 2021 12:50 pm
- Forum: The Workshop
- Topic: KH1 The Blackapple Brugh
- Replies: 168
- Views: 17324
- Fri Jan 08, 2021 6:46 pm
- Forum: The Workshop
- Topic: Basic Fantasy Field Guide Volume 2
- Replies: 712
- Views: 189798
Re: Basic Fantasy Field Guide Volume 2
He's a PERFECT old school illustration. Reminds me of Ralph Bakshi's Lord of the Rings movie style. Great work!!!! (note the multiple exclamation points). You're right, it is very Bakshi-esque, especially the last part of the movie where he ran out of money and had to get creative. Perfect for this...
- Fri Dec 25, 2020 6:20 pm
- Forum: General Discussion
- Topic: Serious: Merry Christmas Everyone (And Happy Holidays to all Non-Christians!)
- Replies: 7
- Views: 654
- Sat Dec 19, 2020 7:09 am
- Forum: The Workshop
- Topic: Hexcrawl procedures?
- Replies: 118
- Views: 11496
Re: Hexcrawl procedures?
Drop dice: This literally means to drop the indicated dice onto the tabletop and use the random location they come to rest as an approximation of the layout of your encounter map. The dice in your hand are terrain features such as as boulders, trees, and bushes and their number value is the size of...
- Fri Dec 18, 2020 7:47 am
- Forum: The Workshop
- Topic: BF3 Strongholds of Sorcery
- Replies: 445
- Views: 143716
Re: BF3 Strongholds of Sorcery
Those shapes are my attempt to capture the geometry of the first floor of the tower. They are off the page and won't appear when you export to an image format. I kept them around to keep the sizes of things consistent from level to level. They are on their own layer of the document which can be hid...
- Fri Dec 18, 2020 7:19 am
- Forum: The Workshop
- Topic: Player Compendium
- Replies: 50
- Views: 3676
Re: Player Compendium
Daryen, a couple suggestions to consider:
- Rename the "New Combat Options" section "Class Options" or "Class Capabilities". Animal Afinity in particular has many non-combat applications
- Remove the New Weapons section since those weapons are now included in the Equipment Emporium
- Rename the "New Combat Options" section "Class Options" or "Class Capabilities". Animal Afinity in particular has many non-combat applications
- Remove the New Weapons section since those weapons are now included in the Equipment Emporium
- Thu Dec 17, 2020 2:53 pm
- Forum: The Workshop
- Topic: Player Compendium
- Replies: 50
- Views: 3676
Re: Player Compendium
I can appreciate what daryen's trying to do here. I've had my own issues with trying to combine ad hoc content customized to my own preferences, but formatting the new compilation is a pain (especially if you want it to flow and look nice). I was actually trying to do a Mother of All Monster Books b...
- Thu Dec 17, 2020 12:46 pm
- Forum: The Workshop
- Topic: KH1 The Blackapple Brugh
- Replies: 168
- Views: 17324
Re: KH1 The Blackapple Brugh
Thanks!
- Thu Dec 17, 2020 10:33 am
- Forum: The Workshop
- Topic: BF3 Strongholds of Sorcery
- Replies: 445
- Views: 143716
Re: House of Coldarius -- Maps
It's nice to see House of Coldarius getting some love, it's one of my favorite BFRPG published adventures. One nit...I'd double-check your doors. Just at a glance I noticed that on Level 1 you have a double door between rooms 4 and 6 where there isn't one in the original. Bigger question... I'm conf...
- Thu Dec 17, 2020 9:55 am
- Forum: General Discussion
- Topic: If First Level Clerics can't cast any spell then why are there First Level cleric spells?
- Replies: 12
- Views: 1200
Re: If First Level Clerics can't cast any spell then why are there First Level cleric spells?
Thank you, now I am no longer confused. :D Confusion between "spell levels" and "class levels" has been an issue since the very earliest RPGs. So you're not alone. :) This is one issue I wish they would have thought through at the beginning. If the rules just used a synonym for "level" for one of t...
