Search found 87 matches

by GM Parseth
Mon Jun 25, 2018 11:00 pm
Forum: The Workshop
Topic: The Baroness of Blood
Replies: 30
Views: 6512

Re: Module ideas

Solomoriah wrote:
Mon Jun 25, 2018 10:48 pm
Set those commercial modules aside, and start from scratch with the idea, and all will be well. Take no chance of copying, in other words.
That's the plan, captain!
by GM Parseth
Mon Jun 25, 2018 8:46 pm
Forum: The Workshop
Topic: A New Character Sheet By GM Parseth
Replies: 5
Views: 1206

Re: A New Character Sheet By GM Parseth

Alright and I am now home. As for the font, here is the link. Once you click it you should see an automatic pop-up for zip file.

gbc.zorbus.net/goldboxfont.zip

Enjoy!
by GM Parseth
Mon Jun 25, 2018 8:10 pm
Forum: The Workshop
Topic: A New Character Sheet By GM Parseth
Replies: 5
Views: 1206

Re: A New Character Sheet By GM Parseth

chiisu81 wrote:
Mon Jun 25, 2018 3:08 pm
I was thinking old school computer RPGs. I know I've seen some fonts like that on fontsquirrel, but now I can't remember the label/tag for them. :cry:

Possible to post the source file as well?
On my phone at the moment, but give me a short bit and will do!
by GM Parseth
Mon Jun 25, 2018 9:17 am
Forum: The Workshop
Topic: A New Character Sheet By GM Parseth
Replies: 5
Views: 1206

Re: A New Character Sheet By GM Parseth

chiisu81 wrote:
Mon Jun 25, 2018 7:54 am
Very old-school looking 8-) I like the font!
Thanks! I was looking up "old-school rpg fonts" and that one popped up. It's from the Gold Box D&D games :)
by GM Parseth
Mon Jun 25, 2018 9:15 am
Forum: The Workshop
Topic: The Baroness of Blood
Replies: 30
Views: 6512

Re: Module ideas

I think it sounds great! If you do one up I will certainly download it. But how would this be different from something like Morgansfort? Not doubting but I am curios as to what the differences would be since I have never read any of the "Forgotten Realms" stuff. Well, namely that while Morgansfort ...
by GM Parseth
Mon Jun 25, 2018 2:07 am
Forum: The Workshop
Topic: A New Character Sheet By GM Parseth
Replies: 5
Views: 1206

A New Character Sheet By GM Parseth

I got bored and made a character sheet I plan on using for my upcoming irl game. What are your all thoughts on it?
BFRPG Character Sheet by Parseth.pdf
(15.96 KiB) Downloaded 146 times
by GM Parseth
Sun Jun 24, 2018 9:34 pm
Forum: The Workshop
Topic: The Baroness of Blood
Replies: 30
Views: 6512

Re: Module ideas

Hywaywolf wrote:
Sun Jun 24, 2018 9:29 pm
I'm pretty sure I was just joking, but its possible I was serious.
We may never know!

But the idea still stands - would a campaign module revolving around a singular city, mostly ruined and monster-infested but with a secure "civilized" portion be good?
by GM Parseth
Sun Jun 24, 2018 8:59 pm
Forum: The Workshop
Topic: The Baroness of Blood
Replies: 30
Views: 6512

Re: Module ideas

Oh, but of course! When I say things like that I mean "using these classic modules as inspiration for new modules that are clearly 100% original works". Sorry for the confusion, I'll edit the post to more accurately portray that.
by GM Parseth
Sun Jun 24, 2018 8:39 pm
Forum: The Workshop
Topic: The Baroness of Blood
Replies: 30
Views: 6512

The Baroness of Blood

So I've been scanning over a bunch of classic modules and I was wondering if anyone ever thought of doing a take on the "FRC1 Ruins of Adventure" + "FRC2 Curse of the Azure Bonds" modules, using them as inspiration for a game played with in BFRPG. These modules are for AD&D but a module similar to t...
by GM Parseth
Sun Jun 24, 2018 8:18 pm
Forum: General Discussion
Topic: Diagonal squares and distance
Replies: 12
Views: 2214

Re: Diagonal squares and distance

Longman wrote:
Sun Jun 24, 2018 7:31 pm
I always say you can move diagonally at the same cost. It's a goose and gander thing. If you can do it, the baddies can as well.

Then again, I often use 5' squares (ducks for cover) so maybe I might rethink with 10 footers.
Same as me it seems!