Search found 55 matches

by Cryanhall
Wed Nov 29, 2017 9:06 pm
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

I completely agree. These are minor and shouldn’t hold up the print run.

I’ll let you know if I find anything way off.
by Cryanhall
Wed Nov 29, 2017 1:31 am
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

I started over again with "The Tower of Light." Here's what I found. • Pg. 71, Leaded Skeletons: Aqua Lumina is not italicized in the first words of this page. It seems to be italicized everywhere else. • Pg. 73, Guardroom: Caldemere’s name is in bold. His name, as well as Anita and Jendrich isn’t i...
by Cryanhall
Thu Nov 23, 2017 12:25 pm
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

Sounds good. I’ll wait for R40 to resume my review.

Have a good Thanksgiving.
by Cryanhall
Thu Nov 23, 2017 10:42 am
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

I found a few more in “The Tower of Light.” Pg. 74, 8. Pantry/Storeroom: The section heading isn’t bold anymore. It used to be, so this is new. Pg. 75, 8. Pantry/Storeroom: There is no break between paragraphs. Pg. 75, 10. Laboratory: The two boxed text sections look a little tight against the heade...
by Cryanhall
Thu Nov 23, 2017 10:03 am
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

Dang it, I’ve found a couple of small things. I hope it’s not too late. I’m still looking, but I’ll try to post errors soon so you can determine if it’s worth holding off a release. Here’s what I’ve found in “Tower of Light:” Pg. 72, Caldemere’s stat block: his AB doesn’t take into account his +1 lo...
by Cryanhall
Thu Nov 23, 2017 12:51 am
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

Sounds good. I’m giving it one more look. I’ll let you know if I see anything major by Thursday afternoon. Sorry I couldn’t give it another in depth look sooner. It’d be great to have it up again for Black Friday/Cyber Monday.
by Cryanhall
Tue Nov 21, 2017 1:43 am
Forum: General Discussion
Topic: Slateholm Nights
Replies: 24
Views: 3615

Re: Slateholm Nights

I’ve actually been thinking about this recently. I started my Morgansfort campaign off with the party traveling to the fort from Slateholm. My idea for them knowing each other was that they were all mutual friends with an old dockmaster who helped smuggle escaped slaves into the free city. My player...
by Cryanhall
Fri Nov 17, 2017 1:07 am
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

I did a quick once-over of R39 while checking my notes. I think the flow looks good and it looks like there's more art now. I checked all references to page numbers and everything matched the new format. I didn't check all references to areas or rooms, but the ones I spot-checked looked good. I like...
by Cryanhall
Sat Nov 11, 2017 7:07 pm
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

That Experience Awards section is great, and I definitely think the example helps people understand the potential of this adventure.

This should totally be run as a mad, Felliniesque carnival or a kind of Lewis Carroll campaign of silliness.
by Cryanhall
Fri Nov 10, 2017 4:10 am
Forum: The Workshop
Topic: BF3 Strongholds of Sorcery
Replies: 424
Views: 77641

Re: BF3 Strongholds of Sorcery

Here are my notes for the very cool, very epic, Felliniesque dreamscape that is “Castle D’Angelo.” Not everything following is strictly a correction. There are some things I bring up more as questions for clarification. I tried to be careful and bring up anything that was questionable. Hopefully I w...