Search found 71 matches

by Fraetor
Mon Apr 20, 2020 9:38 pm
Forum: The Workshop
Topic: Galactic Encounters Role-Playing Game
Replies: 163
Views: 19185

Re: Basic Scifi Role-Playing Game

A great start. I can't wait to see where this goes. I do have a couple questions/comments: Regarding the types of skills: Advanced, Expert, or Basic, where Advanced>Expert>Basic. For me Expert sounds like the most skilled type, rather than advanced. Perhaps Master would be better as it adds a level ...
by Fraetor
Mon Apr 20, 2020 8:46 pm
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 2
Replies: 695
Views: 167901

Re: Basic Fantasy Field Guide Volume 2

When I was running a session earlier today I noticed that the gold slime has a movement speed of 1'. This should be 10' and is, I think, an artefact of my copying the green slime stat block when creating it. That is a fantastic ADVI teaman. It's just how I imagined it when I wrote the entry, and mak...
by Fraetor
Sun Feb 02, 2020 7:10 pm
Forum: The Workshop
Topic: Galactic Encounters Role-Playing Game
Replies: 163
Views: 19185

Re: Basic Scifi Role-Playing Game

Levels are my preference as well, it gives characters a measurable level of strength, useful for modules and preplanned adventures.

How would "Standard skills" differ from the class attributed ones?
by Fraetor
Sun Feb 02, 2020 11:32 am
Forum: The Workshop
Topic: Galactic Encounters Role-Playing Game
Replies: 163
Views: 19185

Re: Basic Scifi Role-Playing Game

Such a system seems quite interesting. Would a class manifest in having a major skill (increases every level), and a couple minor skills (every 2 or 3 levels)? Perhaps a smaller hit dice could be exchanged for another skill. Rather than using XP as a currency for purchasing skills, I would be inclin...
by Fraetor
Fri Jan 31, 2020 8:00 pm
Forum: General Discussion
Topic: Username change?
Replies: 1
Views: 557

Username change?

I don't suppose there is an easy way to change your username on this forum? I have stopped using this one elsewhere in favour of Fraetor.
by Fraetor
Fri Jan 31, 2020 7:54 pm
Forum: The Workshop
Topic: Galactic Encounters Role-Playing Game
Replies: 163
Views: 19185

Re: Basic Scifi Role-Playing Game

Coming off of the back of reading Dune, this concept really excites me. I think a basic skill system is key to making a sci-fi system. Much can be reflavoured from the regular game, but skills matter more in a technical society than the "might makes right" of many fantasy games. My temptation would ...
by Fraetor
Wed Sep 18, 2019 6:39 am
Forum: General Discussion
Topic: Heist
Replies: 5
Views: 2020

Re: Heist

As someone who has just run a heist, make sure they players have a clear plan. It will help you (the GM) as you will know what to expect the players to do, so you can react appropriately. As an additional aside I like to give the guards during a heist a bit more personality that your typical cultist...
by Fraetor
Sun Dec 03, 2017 9:56 am
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 2
Replies: 695
Views: 167901

Re: Basic Fantasy Field Guide 2

Thanks Andy, I have integrated these points into my edit. For the Syrinx the attacks are correct as it may only bite when both claws hit the same foe, though it should be poison in the damage. Regarding the number of attacks, not every creature in the core rules has the attack named, and so it is n...
by Fraetor
Sat Dec 02, 2017 7:44 pm
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 2
Replies: 695
Views: 167901

Re: Basic Fantasy Field Guide 2

Thanks AlMan, I have added the changes to my edit, though I will leave the formatting changes to chiisu. You are currently credited as "AlMan", if you wish to be credited as as anything different then PM me or chiisu.
by Fraetor
Mon Nov 27, 2017 6:04 pm
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 2
Replies: 695
Views: 167901

Re: Basic Fantasy Field Guide 2

Added to edit. I have updated your credit as well.