Search found 30 matches

by greymark
Thu Mar 24, 2022 10:17 pm
Forum: The Workshop
Topic: Hexcrawl Procedures Supplement
Replies: 160
Views: 110401

Re: Hexcrawl Procedures Supplement

Quick question ... what purpose does the 'Base Value' listed in Table 6: Settlement Size (Optional) serve?
by greymark
Tue Sep 21, 2021 5:24 pm
Forum: The Workshop
Topic: Secondary Skills Supplement
Replies: 11
Views: 9343

Re: Secondary Skills Supplement

I am confused on the mechanics of this supplement. Is the intention similar to 3.5? Skill modifier = skill rank + ability modifier + miscellaneous modifiers So if I have a skill such as Spellcraft with INT as the ability and I have 12 Intelligence and am a third level magic user with three levels (t...
by greymark
Fri Aug 20, 2021 1:58 pm
Forum: The Workshop
Topic: Hexcrawl Procedures Supplement
Replies: 160
Views: 110401

Re: Hexcrawl Procedures Supplement

Points of clarification:

1. Table 5 (15-16) references Table 7. I think it should be Table 6.
2. As for Table 6, is that as intended? The rolls are not in numerical order, its missing some values, and what is the purpose of the chance column (the % look weird to me as well).
by greymark
Fri Dec 18, 2020 3:09 pm
Forum: The Workshop
Topic: Hexcrawl Procedures Supplement
Replies: 160
Views: 110401

Re: Hexcrawl procedures?

I know that the last sentence of the same paragraph is “The location of the dice indicate the location and width of the terrain feature.” Might need a little more explanation but, it is a start. I would suggest there is a layout issue. "Generate Dungeons and Caves" does a much better job ...
by greymark
Fri Dec 18, 2020 8:54 am
Forum: The Workshop
Topic: Hexcrawl Procedures Supplement
Replies: 160
Views: 110401

Re: Hexcrawl procedures?

For someone looking for a bit more direction on the mechanics of the "drop dice" process, you can watch his video (linked in first post) in which he demonstrates dropping the dice to create a scene.
by greymark
Sat Dec 05, 2020 3:22 pm
Forum: The Workshop
Topic: Libram Magica
Replies: 366
Views: 209951

Re: Libram Magica

I am doing some work on spells. Tripping over some minor edits. Feel free to ignore if you don't agree or too nit picky. 1. Light: (and vice versus) should be (and vice versa) 2. Energy Blast: "Resistant (but not immune) creatures may have saving throw bonuses (see appropriate ability, spell, o...
by greymark
Fri Oct 13, 2017 10:03 am
Forum: General Discussion
Topic: BF1 Morgansfort: 4do?
Replies: 7
Views: 6800

Re: BF1 Morgansfort: 4do?

Pregenerated Characters pg. 67
by greymark
Fri Oct 06, 2017 9:06 am
Forum: General Discussion
Topic: BF1 Morgansfort: 4do?
Replies: 7
Views: 6800

Re: 4do

Thanks - I was thinking, "Heck, what basic concept have I missed"
by greymark
Fri Oct 06, 2017 8:33 am
Forum: General Discussion
Topic: BF1 Morgansfort: 4do?
Replies: 7
Views: 6800

BF1 Morgansfort: 4do?

Can someone explain what "4do" means?

It is the HP amount of the pre-generated character Lucas in Morgansfort.
by greymark
Tue Jan 03, 2017 6:25 pm
Forum: General Discussion
Topic: Monster Hit Points
Replies: 11
Views: 9411

Re: Monster Hit Points

I appreciate everyone's response. Thanks.