Search found 30 matches
- Thu Mar 24, 2022 10:17 pm
- Forum: The Workshop
- Topic: Hexcrawl Procedures Supplement
- Replies: 160
- Views: 110972
Re: Hexcrawl Procedures Supplement
Quick question ... what purpose does the 'Base Value' listed in Table 6: Settlement Size (Optional) serve?
- Tue Sep 21, 2021 5:24 pm
- Forum: The Workshop
- Topic: Secondary Skills Supplement
- Replies: 11
- Views: 9477
Re: Secondary Skills Supplement
I am confused on the mechanics of this supplement. Is the intention similar to 3.5? Skill modifier = skill rank + ability modifier + miscellaneous modifiers So if I have a skill such as Spellcraft with INT as the ability and I have 12 Intelligence and am a third level magic user with three levels (t...
- Fri Aug 20, 2021 1:58 pm
- Forum: The Workshop
- Topic: Hexcrawl Procedures Supplement
- Replies: 160
- Views: 110972
Re: Hexcrawl Procedures Supplement
Points of clarification:
1. Table 5 (15-16) references Table 7. I think it should be Table 6.
2. As for Table 6, is that as intended? The rolls are not in numerical order, its missing some values, and what is the purpose of the chance column (the % look weird to me as well).
1. Table 5 (15-16) references Table 7. I think it should be Table 6.
2. As for Table 6, is that as intended? The rolls are not in numerical order, its missing some values, and what is the purpose of the chance column (the % look weird to me as well).
- Fri Dec 18, 2020 3:09 pm
- Forum: The Workshop
- Topic: Hexcrawl Procedures Supplement
- Replies: 160
- Views: 110972
Re: Hexcrawl procedures?
I know that the last sentence of the same paragraph is “The location of the dice indicate the location and width of the terrain feature.” Might need a little more explanation but, it is a start. I would suggest there is a layout issue. "Generate Dungeons and Caves" does a much better job ...
- Fri Dec 18, 2020 8:54 am
- Forum: The Workshop
- Topic: Hexcrawl Procedures Supplement
- Replies: 160
- Views: 110972
Re: Hexcrawl procedures?
For someone looking for a bit more direction on the mechanics of the "drop dice" process, you can watch his video (linked in first post) in which he demonstrates dropping the dice to create a scene.
- Sat Dec 05, 2020 3:22 pm
- Forum: The Workshop
- Topic: Libram Magica
- Replies: 366
- Views: 210235
Re: Libram Magica
I am doing some work on spells. Tripping over some minor edits. Feel free to ignore if you don't agree or too nit picky. 1. Light: (and vice versus) should be (and vice versa) 2. Energy Blast: "Resistant (but not immune) creatures may have saving throw bonuses (see appropriate ability, spell, o...
- Fri Oct 13, 2017 10:03 am
- Forum: General Discussion
- Topic: BF1 Morgansfort: 4do?
- Replies: 7
- Views: 6808
Re: BF1 Morgansfort: 4do?
Pregenerated Characters pg. 67
- Fri Oct 06, 2017 9:06 am
- Forum: General Discussion
- Topic: BF1 Morgansfort: 4do?
- Replies: 7
- Views: 6808
Re: 4do
Thanks - I was thinking, "Heck, what basic concept have I missed"
- Fri Oct 06, 2017 8:33 am
- Forum: General Discussion
- Topic: BF1 Morgansfort: 4do?
- Replies: 7
- Views: 6808
BF1 Morgansfort: 4do?
Can someone explain what "4do" means?
It is the HP amount of the pre-generated character Lucas in Morgansfort.
It is the HP amount of the pre-generated character Lucas in Morgansfort.
- Tue Jan 03, 2017 6:25 pm
- Forum: General Discussion
- Topic: Monster Hit Points
- Replies: 11
- Views: 9415
Re: Monster Hit Points
I appreciate everyone's response. Thanks.