Search found 197 matches
- Thu Aug 25, 2022 3:49 pm
- Forum: General Discussion
- Topic: House Rules
- Replies: 38
- Views: 6630
Re: House Rules
I mostly use various published optional rules, but my one houserule is that I let the cleric add their wisdom modifier to turn undead checks.
- Tue Nov 29, 2016 9:41 pm
- Forum: General Discussion
- Topic: Creature Saving Throws
- Replies: 12
- Views: 9444
Re: Creature Saving Throws
I originally went to BFRPG for the price, and stayed for the flexibility.
Don't like 5 saves? Do you prefer the 3 saves from the d20 srd? Great! There's a supplement for that.
http://basicfantasy.org/showcase-downlo ... ons-r6.pdf
Enjoy!
Don't like 5 saves? Do you prefer the 3 saves from the d20 srd? Great! There's a supplement for that.
http://basicfantasy.org/showcase-downlo ... ons-r6.pdf
Enjoy!
- Mon Aug 08, 2016 5:40 pm
- Forum: General Discussion
- Topic: Refreshingly Accessible
- Replies: 4
- Views: 4132
Re: Refreshingly Accessible
This was actually what originally got me into basic fantasy rpg. I was looking into labyrinth lord, swords and wizardry, castles and crusades and a few others. I figured they were 99% the same game, so I bought the cheapest one (I know most of them are free, but I like having books). Now that I've p...
- Wed Jul 06, 2016 4:11 pm
- Forum: General Discussion
- Topic: Suggestions of First Scenario to run.
- Replies: 10
- Views: 26108
Re: Suggestions of First Scenario to run.
Many great modules have been suggested to launch a campaign. I thought I would share my advice on opening the game. I prefer to launch the game right in the middle of the action (particularly for new players). The PC's are patrolling the woods while they hear the howling of wolves growing louder, th...
- Mon Jul 04, 2016 6:22 am
- Forum: General Discussion
- Topic: Working on a Monster Generator
- Replies: 8
- Views: 5070
Re: Working on a Monster Generator
I could help out with this. I know python, git and have a github account.
Do you have a link to the repo?
Do you have a link to the repo?
- Fri Jun 24, 2016 8:57 pm
- Forum: General Discussion
- Topic: New to BFRPG and would like to play
- Replies: 8
- Views: 6428
Re: New to BFRPG and would like to play on roll20 or any suggest
Check on roll20 of course, but also drop in here occasionally. People will recruit for games here.
- Sun Jun 12, 2016 5:57 pm
- Forum: General Discussion
- Topic: Is there an overall map of where all the modules go?
- Replies: 12
- Views: 10067
Re: Is there an overall map of where all the modules go?
I'm not interested in it myself. I just figured something like that might exist and could be useful to the OP.
- Sat Jun 11, 2016 8:12 pm
- Forum: General Discussion
- Topic: Is there an overall map of where all the modules go?
- Replies: 12
- Views: 10067
Re: Is there an overall map of where all the modules go?
I know Solo has mentioned he doesn't want an official setting on the download pages,
but is there any setting supplement with all the modules somewhere in the workshop?
but is there any setting supplement with all the modules somewhere in the workshop?
- Tue May 24, 2016 3:27 pm
- Forum: General Discussion
- Topic: Monster Dexterity Bonus?
- Replies: 15
- Views: 9184
Re: Monster Dexterity Bonus?
To tho's who don't understand my problem with it... here's a simple simultaneous scenario... Alfonz rushes at Burthold to attack. Burthold says "if he's coming towards me i flee out of the room so he cant attack me." Alfonz who sees he won't be able to reach Burthold says "if i see h...
- Sun May 22, 2016 3:29 pm
- Forum: General Discussion
- Topic: Monster Dexterity Bonus?
- Replies: 15
- Views: 9184
Re: Monster Dexterity Bonus?
If you're rolling 3d6 it will not give the players an advantage on average.
You are just as likely to get a -1 as a +1, -2 as +2, etc.
You are just as likely to get a -1 as a +1, -2 as +2, etc.