Search found 36 matches

by DiceClown
Tue Mar 04, 2014 6:44 am
Forum: General Discussion
Topic: Game Culture
Replies: 8
Views: 1966

Re: Game Culture

I really don't like drawing a line in the sand and saying this is right and that is wrong. I am just saying what is right FOR ME. And I like that BFRPG keeps it rules light because I honestly believe that the more crunch you add the more your PC looks like a sword wielding stat sheet and less like ...
by DiceClown
Mon Mar 03, 2014 10:17 pm
Forum: General Discussion
Topic: Game Culture
Replies: 8
Views: 1966

Re: Game Culture

I forgot something else I think is important, and I am not sure if its an old school/new school thing or what, but I find that people often play the game to win rather than to play a role. Nope, I would say this is an old school/new school thing. However, of course we play to win, we just know that...
by DiceClown
Mon Mar 03, 2014 7:21 pm
Forum: General Discussion
Topic: Game Culture
Replies: 8
Views: 1966

Game Culture

Bobtheoldcrank has eluded to it and I have often thought about it as well. Many of us on BFRPG forums are what you might say "older gamers". I do appreciate the original D&D game which for me was the Advanced Dungeons & Dragons version. I have noticed many transitions in roleplaying games that are v...
by DiceClown
Wed Feb 26, 2014 1:29 pm
Forum: General Discussion
Topic: Game Balance
Replies: 16
Views: 3386

Re: Game Balance

Wait! I forgot to throw in my two cents. There may be more but I have recognized two types of views in regard to supplements. 1. The guy who thinks that supplements are meant to "fix" the game. 2. The gal who thinks that supplements are meant to "flavor" the game. Thanks for the input, very helpful ...
by DiceClown
Wed Feb 26, 2014 12:55 pm
Forum: General Discussion
Topic: Game Balance
Replies: 16
Views: 3386

Re: Game Balance

Okay, some great stuff. I know that balance in RPGs are very relative in nature. I do get that. With what I have read I would say that I did alright on the Bandit sub-class. It doesn't undermine any other class to the point of making any class obsolete, nor can I tell that it would be overpowered. I...
by DiceClown
Wed Feb 26, 2014 7:17 am
Forum: General Discussion
Topic: Game Balance
Replies: 16
Views: 3386

Re: Game Balance

I appreciate the feedback, but I think I did not explain my question very well... Original post " I have to be honest, I have not really taken the time, nor have I played enough of BFRPG to understand the standard guidelines for progression" Here is what I am getting at - Considering class creation ...
by DiceClown
Mon Feb 24, 2014 9:31 pm
Forum: General Discussion
Topic: Game Balance
Replies: 16
Views: 3386

Re: Game Balance

you want find one set rule for supplements. The only real rules are the one for the core rules and the final arbitrator on what gets in to that is Solomoriah. I wasn't challenging anyone. Just asking if there was a standard. I understand what your saying, but was asking if there is a standard that ...
by DiceClown
Mon Feb 24, 2014 8:45 pm
Forum: General Discussion
Topic: Game Balance
Replies: 16
Views: 3386

Game Balance

I have heard a lot about game balance in the recent weeks, partly due to the creation of supplements or new classes. I am huge on game balance, but I usually start out guns-a-blazin' at first. However, what really constitutes "balance? ". For instance, when I began playing RPGs I was harsh about sta...
by DiceClown
Sun Feb 23, 2014 3:11 pm
Forum: The Workshop
Topic: New Class - Bandit
Replies: 5
Views: 2063

Re: New Class - Bandit

Awesome, thanks for the feedback! Instead of quote everyone let me just dump post... Dimirage - I like the stat requirements - agreed! I will look into the unarmed specialty in the Combat Options. Sounds like it would be more balanced. Let me think on the save vs. Death over Paralysis for Waylay. - ...
by DiceClown
Sun Feb 23, 2014 8:55 am
Forum: The Workshop
Topic: New Class - Bandit
Replies: 5
Views: 2063

Re: New Class - Bandit

As suggested, I am reworking the: 1. Waylay skill - (Conflicts with subduing damage) 2. Re-wording the introduction to more concise (My writing ability stinks-but I will get it) 3. Including the "optional rule" in the Plight of The Bandit as a notoriety system (Notoriety is a great idea that needs t...