
Search found 21 matches
- Tue Jul 10, 2012 8:44 pm
- Forum: BFRPG: Chronicles of Amherth
- Topic: Amherth Characters
- Replies: 13
- Views: 6881
- Tue Jul 10, 2012 10:24 am
- Forum: BFRPG: Chronicles of Amherth
- Topic: Amherth Characters
- Replies: 13
- Views: 6881
Re: Amherth Characters
I'll just, lurk from here on out. It was a pleasure to play with you guys. Have fun.
- Wed May 23, 2012 6:31 am
- Forum: The Workshop
- Topic: BFRPG Apocalypse Setting
- Replies: 91
- Views: 23615
Re: BFRPG Apocalypse Setting
Ah, I see what you mean.
Edit, yup you got a bump button, I guess you have to be the last person to post + some time, for it to show up in the gray bar that has the return to index link at the bottom of the page.
Edit, yup you got a bump button, I guess you have to be the last person to post + some time, for it to show up in the gray bar that has the return to index link at the bottom of the page.
- Tue May 22, 2012 11:14 am
- Forum: General Discussion
- Topic: Mechanical Construct Race for BFRPG
- Replies: 12
- Views: 4005
Re: Mechanical Construct Race for BFRPG
Another angle on balancing bonuses and tackling toughness might be to go with negative xp/monster levels (per the Old Monsters as New Races supplement). In other words, you need a level or three of "I'm a Construct" and associated monster hit dice before you start your class levels. Differing mater...
- Sun May 20, 2012 11:54 am
- Forum: General Discussion
- Topic: LibreOffice
- Replies: 20
- Views: 4395
Re: LibreOffice
I find it amazing that anybody believed that line to begin withjcm wrote:VLC for the win! No need to look for any obscure codecs.
Re: Google
I used to be a big fan of Google. I still use their services heavily, but am now more wary. Let's see how long "Don't Be Evil" lasts. Some will argue it hasn't.
- Fri May 18, 2012 11:53 am
- Forum: General Discussion
- Topic: Diablo 3
- Replies: 4
- Views: 1019
Re: Diablo 3
I finally got a gaming group together with the first session scheduled for next Friday. Unfortunately some of the players have been bitten by the Diablo bug and I'm worried that they might bail. :( Random post. They should have that treated, it could get infected. Corrupted world stones is no way t...
- Fri May 18, 2012 10:01 am
- Forum: General Discussion
- Topic: Revealing treasure worth
- Replies: 19
- Views: 3302
Re: Revealing treasure worth
"It's worth whatever someone will pay for it." If we get out of the modern mindset of "fixed" value, it's less of an issue. Treat every price as a rough median - art, gem, equipment, or poultry, and go from there. What will be offered for something will rather depend on the market. Getting a good p...
- Fri May 04, 2012 8:07 pm
- Forum: The Workshop
- Topic: BFRPG Apocalypse Setting
- Replies: 91
- Views: 23615
Re: BFRPG Apocalypse Setting
Yes, that is quite a bit like I imagined, perhaps less buff though. That one might be one of the Military models, strong and capable. The idea is that the Synth were originally created as household servant organic-robot, made to be similar but inferior to humans in most ways... smaller and overall ...
- Fri May 04, 2012 10:49 am
- Forum: General Discussion
- Topic: Removal of Deities (and Clerics) in our game
- Replies: 35
- Views: 7516
Re: Removal of Deities (and Clerics) in our game
I am in a similar boat, very religious famliy, as am I. The whole gods,demons and magic stuff simply will not fly in my household, I love playing, but, I've learn to pick my battles, so in the games with the kids, there are no gods or demons instead they are extradimisional beings, all "magical" any...
- Thu May 03, 2012 3:44 pm
- Forum: The Workshop
- Topic: BFRPG Apocalypse Setting
- Replies: 91
- Views: 23615
Re: BFRPG Apocalypse Setting
More like this?

