Search found 2 matches

by Frederick
Sun Oct 09, 2011 4:20 pm
Forum: General Discussion
Topic: Core Rules Errata
Replies: 159
Views: 32065

Re: Core Rules Errata

Add 2 HP to the cleric at every level, just like the thief and fighter. That should keep thee relative HPs more in line. Perhaps not elegant, but certainly simple.
by Frederick
Sun Oct 09, 2011 2:19 pm
Forum: General Discussion
Topic: Core Rules Errata
Replies: 159
Views: 32065

Re: Core Rules Errata - Hit Points

I find it odd that a level 20 thief will, on average, have more hit points than a level 20 cleric. Consider the cleric at 9d6+11 vs. the thief at 9d4+22. The average d6 roll is 3.5, so the cleric will be at 42.5 hit points while the thief averaging 2.5 per roll will be at 44.5. Not a huge advantage ...