Search found 3375 matches

by Dimirag
Thu Jun 01, 2023 2:12 pm
Forum: The Workshop
Topic: A setting for BFRPG
Replies: 18
Views: 388

Re: A setting for BFRPG

Nobody's born knowing so don't worry about asking Go to your first post On the upper right there are some icons, click the pencil one, that will let you edit your post Below the text box are the save, preview and submit buttons, bellow that you will find: Options Attachments, click here Click in add...
by Dimirag
Sun May 28, 2023 4:16 pm
Forum: General Discussion
Topic: Halfling Thief Hiding?
Replies: 6
Views: 154

Re: Halfling Thief Hiding?

The phrasing is using the gm's pov giving a chance to any npc and monster, the halfling has a 90% hiding skill (70% indoor or underground) Hiding is one of those skill mostly rolled by the GM, so its given as a detection chance (on the thief is given as a chance of hiding, maybe mostly to keep it th...
by Dimirag
Thu May 25, 2023 8:03 pm
Forum: General Discussion
Topic: Two questions about Sticks to Snakes spell
Replies: 3
Views: 94

Re: Two questions about Sticks to Snakes spell

I would probably rule:
1) Caster choice, but not a python as it has more than 4HD and that's the spell limit.
2) Cleric's turn to start attacking, if the cleric only casted the spell then they may give the attack command, after that the snakes follow the Initiative Rules.
by Dimirag
Wed May 24, 2023 2:00 pm
Forum: General Discussion
Topic: Multiclassing in Basic Fantasy vs AD&D
Replies: 11
Views: 265

Re: Multiclassing in Basic Fantasy vs AD&D

I wonder how these calculate out and compare for the situations of the combos that do not really work like Fighter-Thief or Fighter-Cleric... would these alternate XP make these combos viable? Although the rule works for the Fighter-Cleric, it doesn't look good for the Thief-Cleric On an XP vs XP c...
by Dimirag
Wed May 24, 2023 11:13 am
Forum: General Discussion
Topic: Multiclassing in Basic Fantasy vs AD&D
Replies: 11
Views: 265

Re: Multiclassing in Basic Fantasy vs AD&D

Lets compare a Fighter-Cleric using the new formula Compared to a Fighter it gains turning undead and clerical spells (and magic item creation) Compared to a Fighter it gains better Hit Dice, Attack Bonus, and more weapons. Now, on an XP vs XP comparison (the important part) Hit Points: -Fighter-Cle...
by Dimirag
Tue May 23, 2023 4:49 pm
Forum: General Discussion
Topic: Multiclassing in Basic Fantasy vs AD&D
Replies: 11
Views: 265

Re: Multiclassing in Basic Fantasy vs AD&D

I don't think it would break anything, it may have some extra steps compared to combo-classes and you'll have to take care of 2 classes (and compare values at each leveling up) instead of dealing with a combined class
by Dimirag
Sat May 20, 2023 10:37 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 4th Edition
Replies: 1444
Views: 26265

Re: Basic Fantasy RPG Core Rules 4th Edition

Solomoriah wrote: Sat May 20, 2023 10:19 pm It's not exactly poetry, but I don't see anything wrong with it.
Range and Duration are one line lower than they should
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SwM.png (28.94 KiB) Viewed 122 times
by Dimirag
Sat May 20, 2023 11:13 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 4th Edition
Replies: 1444
Views: 26265

Re: Basic Fantasy RPG Core Rules 4th Edition

Just found this
SwM.png
SwM.png (8.49 KiB) Viewed 167 times
by Dimirag
Tue May 16, 2023 4:02 pm
Forum: General Discussion
Topic: Hit Points and Recovery Rate
Replies: 10
Views: 330

Re: Hit Points and Recovery Rate

There are lots of alternatives, using the class HD is one, other is to increase the HP recovered based on situations, like: Resting: 1hp Light activity + rest: 2hp Full-rest day: 3hp. Some games increase the hp recovered the longer the character rest, like: 1 day: 1hp full week: 14hp Full month: ful...
by Dimirag
Sat May 13, 2023 12:56 pm
Forum: General Discussion
Topic: Can DISPEL MAGIC reverse FLESH TO STONE?
Replies: 8
Views: 270

Re: Can DISPEL MAGIC reverse FLESH TO STONE?

If you rule that a petrified creature works as a magical objects, then yes, but as Leon said, Flesh to Stone is permanent, and dispel only works on ongoing/active effects.
(otherwise you could dispel all those healing spells :twisted: )