In my defense, I thought a file describing the full process was shared on the closed link...Tommi Brander wrote: ↑Sat Aug 06, 2022 2:21 am (The move to workshop was a strange one. This is more of a play report than anything else.)
Search found 2955 matches
- Sat Aug 06, 2022 6:22 am
- Forum: General Discussion
- Topic: Megadungeon at Ropecon '22
- Replies: 6
- Views: 193
Re: Megadungeon at Ropecon '22
- Thu Aug 04, 2022 6:17 pm
- Forum: General Discussion
- Topic: Megadungeon at Ropecon '22
- Replies: 6
- Views: 193
Re: Megadungeon at Ropecon '22
Moved to workshop
Link require access request, please make it open to everyone, and even better, upload a file version to the post as sometimes external access die and we loose whatever was been shared.
Link require access request, please make it open to everyone, and even better, upload a file version to the post as sometimes external access die and we loose whatever was been shared.
- Mon Aug 01, 2022 6:37 pm
- Forum: General Discussion
- Topic: Newbie Around With Ideas!
- Replies: 2
- Views: 149
Re: Newbie Around With Ideas!
Move to GD as nothing is being shared yet.
If the original maps are OGL then I think you can share your edited ones. Hopefully Solo will give a better answer.
If the original maps are OGL then I think you can share your edited ones. Hopefully Solo will give a better answer.
- Wed Jul 27, 2022 6:59 pm
- Forum: The Workshop
- Topic: Basic Fantasy Field Guide Volume 3
- Replies: 474
- Views: 162204
Re: Basic Fantasy Field Guide Volume 3
I think its far from closed, but even if they do not make the cut they could end in another supplement eventually.
- Sun May 29, 2022 9:43 am
- Forum: General Discussion
- Topic: BFRPG + Bulfinch's Mythology
- Replies: 9
- Views: 692
Re: BFRPG + Bulfinch's Mythology
If you are going for a peplum style game, maybe changing armor and shield AC values and or using the defense bonus option.
Changing the spells progression to make it more low magic may not be a bad idea.
Changing the spells progression to make it more low magic may not be a bad idea.
- Tue May 24, 2022 2:31 pm
- Forum: General Discussion
- Topic: Product Promotion
- Replies: 61
- Views: 59026
Re: Product Promotion
"You all meet at the tavern" we all have heard this before... The tavern, the inn, the Blacksmiths's shop and many other are standard places in fantasy, and other genres also gave their own classical shops. Two common elements they all posses are: What's the place name? How good the place ...
- Sun May 22, 2022 10:58 am
- Forum: General Discussion
- Topic: Magic-User Spell Acquisition
- Replies: 18
- Views: 6308
Re: Magic-User Spell Acquisition
This means a 1st level magic-user can learn and transcribe into their spell book all level one spells. As long as they can afford the 500g per spell level, find their master and his spell book, or another MU to trade spells with or to learn from with additional cost. This could be done one spell ev...
- Sat May 21, 2022 5:09 pm
- Forum: General Discussion
- Topic: Magic-User Spell Acquisition
- Replies: 18
- Views: 6308
Re: Magic-User Spell Acquisition
Paragraph 3 "How a MU learns a spell" points: A MU can learn spells: 1 - By being taught 1.1 - Takes one day 1.2 - Cost 500gp per spell level to scribe on the MU's spellbook 2 - By studying a spellbook 2.1 - Takes a day per spell level 2.2 - Cost 500gp per spell level to scribe on the MU's...
- Fri May 20, 2022 6:07 pm
- Forum: General Discussion
- Topic: Bards and experience
- Replies: 8
- Views: 554
Re: Bards and experience
Yes, that the one by Solo and Smoot, the one Solomoriah commented on single class bards not being really useful.
- Fri May 20, 2022 6:05 pm
- Forum: The Workshop
- Topic: Bard Supplement
- Replies: 28
- Views: 12195
Re: Bard Supplement
The Bard could be like the thief on combat, same AB, HD, and weapon and armor access His songs needs a boost. Learning and improving songs should be separate things as Daryen said... Instead of having a bounded accuracy for the songs making him equally good at every song make him that every Odd leve...