Search found 2871 matches

by Dimirag
Sat Nov 27, 2021 9:25 am
Forum: The Workshop
Topic: Fighter Options
Replies: 14
Views: 1703

Re: Fighter Options

What do you think about adding a “cleave” option to to your doc? Cleave was suggested to be on the Combat Option Supplement, but it seems it was discarded or overlooked. I didn't choose it because it deals with available movement and I feel that as the opponents become tougher it would appear less ...
by Dimirag
Thu Nov 25, 2021 2:41 pm
Forum: The Workshop
Topic: Boosted Classes
Replies: 16
Views: 3438

Re: Boosted Classes

I like this concept, but the difference in xp cost to level up makes no sense to me. I don't understand why the Cleric gets such lower xp costs to level up compared to the other classes. Or am I missing something? Every level 1 starts with the equivalent of a 5000XP character, level 2 is the equiva...
by Dimirag
Tue Nov 23, 2021 11:25 am
Forum: The Workshop
Topic: Simplified Saving Throws
Replies: 10
Views: 213

Re: Simplified Saving Throws

File names still needs editing...

Wrong
Simplified Saves.pdf
Simplified Saves.odt

Right
Simplified Saves-r2.pdf
Simplified Saves-r2.odt
by Dimirag
Sun Nov 21, 2021 5:56 pm
Forum: The Workshop
Topic: Simplified Saving Throws
Replies: 10
Views: 213

Re: Simplified Saving Throws

How did I miss this? EDIT: Ah, not on the Downloads page. If you miss the Showcase, you miss most of the cool stuff.... Updated to formatting and adding the racial modifiers. Proper procedure for new updates is to increase the release number by one, in this case your files should be named "Sim...
by Dimirag
Sat Nov 20, 2021 3:35 pm
Forum: The Workshop
Topic: Simplified Saving Throws
Replies: 10
Views: 213

Re: Simplified Saving Throws

Check the Saving Throw Options for comparison and formatting.
by Dimirag
Fri Oct 29, 2021 10:28 pm
Forum: General Discussion
Topic: Some ideas for extra player content I've been brewing up, any advice?
Replies: 2
Views: 145

Re: Some ideas for extra player content I've been brewing up, any advice?

Lycanthropes are quite simple in BFRPG, they have a normal wolf size, no hybrid form, they are cursed and have some weapon immunity, so the character would be able to shape into a wolf at certain times unless you wish to add extra bonuses. Aasimar & Dhampir Player Races: Check the supplement &qu...
by Dimirag
Thu Oct 28, 2021 1:33 pm
Forum: Iron Falcon
Topic: Two questions about fighters in IF
Replies: 5
Views: 293

Re: Two questions about fighters in IF

Paladins are fighters, so they maintain any restriction and only gains the 2 new ones.
I think the idea is to let any Lawful Fighter with a Charisma of 17 or higher become a paladin if they choose so.

As for fighter's attacks: I guess they didn't get extra ones in 0E/White Box.
by Dimirag
Wed Oct 27, 2021 12:51 pm
Forum: General Discussion
Topic: I Find Dungeon Exploration Movement Rates To Be A Tad Silly.
Replies: 25
Views: 1039

Re: I Find Dungeon Exploration Movement Rates To Be A Tad Silly.

3 out of 5 people found the item, which is way better odds than the base rules of 1 out of 6. The ods are more for "lucky finds", if the player described how and where the pc is searching, no roll should be required, that means that the 3 persons above searched the way they where told and...
by Dimirag
Tue Oct 26, 2021 11:57 am
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules 3rd Edition
Replies: 903
Views: 371619

Re: Basic Fantasy RPG Core Rules 3rd Edition

You are in the errata document ;)
by Dimirag
Thu Oct 21, 2021 12:33 pm
Forum: The Workshop
Topic: Basic Fantasy Field Guide Volume 1
Replies: 937
Views: 332315

Re: Basic Fantasy Field Guide Volume 1

I didn't think spell interruption was a thing in BFRPG. Spells don't even have casting times. Maybe change to "Spellcasters who fail their save are unable to cast any spell for the remainder of the round."? If a spellcaster is attacked (even if not hit) or must make a saving throw (whethe...