Search found 2133 matches
- Sun Apr 15, 2018 10:55 am
- Forum: General Discussion
- Topic: OGL question
- Replies: 9
- Views: 119
Re: OGL question
I may be wrong, but... If you are working using text directly from Open d6 game then yes, you have to use the OGL, you can mark on the text which parts are not "open" with a (PI) or simply indicate it on the OGL itself. If you are creating a system from scratch, writing everything by yourself... the...
- Tue Apr 03, 2018 5:43 pm
- Forum: General Discussion
- Topic: Going out to sea....
- Replies: 6
- Views: 114
Re: Going out to sea....
1) How do you handle swimming and/or drowning? (Factor armor, encumbrance, etc.) I would probably use a rule similar to opening doors, starting at 1 in 6 chances, adding maybe STR bonus, and moving up the die based on carried weight (not encumbrance) and armor. Another way is a Paralyzation ST to b...
- Mon Apr 02, 2018 10:18 pm
- Forum: The Workshop
- Topic: Quasi Classes: A Basic Fantasy Supplement
- Replies: 86
- Views: 27097
Re: Quasi Classes: A Basic Fantasy Supplement
Yes, I have: The Quasi Classes 2 Supplement which includes the Acrobat, Assassin, Medic, and Savage QC.CelticViking wrote: ↑Mon Apr 02, 2018 6:40 pmHas anyone made more of them than the ones in the document?
- Mon Apr 02, 2018 5:00 pm
- Forum: The Workshop
- Topic: Quasi Classes: A Basic Fantasy Supplement
- Replies: 86
- Views: 27097
Re: Quasi Classes: A Basic Fantasy Supplement
As with the core classes (and sub-classes) there are no hard rules for creation, in art due to the old school way of doing things... Its more an "art" than a mechanical thing. A way of doing it is basing on whats already done, taking the general mechanics and twisting or changing according to what y...
- Tue Mar 27, 2018 2:18 pm
- Forum: The Workshop
- Topic: My Character Sheet
- Replies: 50
- Views: 7480
Re: My Character Sheet
I have never been able to upload more than 2 files, though it was a design idea for odt+pdf file combo, the things one discover after all these years hehe I've uploaded some files (made the new files from the original odt) so I hope they are free of errors The 2 page fillable will take me a little m...
- Mon Mar 26, 2018 4:26 pm
- Forum: The Workshop
- Topic: My Character Sheet
- Replies: 50
- Views: 7480
Re: My Character Sheet
Just tried downloading both versions of the fillable character sheets and both come up with a Format error: Not a PDF or corrupted in both Adobe Acrobat Reader DC and Foxit Reader. Strangely enough, they open fine in Nitro Reader 3. I'm having the same issue, and the one that downloaded with no pro...
- Sat Mar 17, 2018 2:06 pm
- Forum: General Discussion
- Topic: Happy Birthday to...
- Replies: 201
- Views: 25848
Re: Happy Birthday to...
Happy B-Day Chii!!!
- Mon Mar 12, 2018 5:55 pm
- Forum: The Workshop
- Topic: Bounty Hunter
- Replies: 19
- Views: 928
Re: Bounty Hunter
Bounty Hunter's Hit Dice are d6, he is tougher than thieves and assassins
- Tue Mar 06, 2018 6:10 pm
- Forum: General Discussion
- Topic: Seduction skill
- Replies: 3
- Views: 182
Re: Seduction skill
BFRPG (and its forum) is a family friendly thing, lets try to keep the forum that way, what happens o a gaming table is up to that table. As I see it, BFRPG tries to not enter into these kind of terrains, these can be added by a GM if he chooses, in fact, he can add whatever he feels is best for his...
- Wed Feb 21, 2018 5:14 pm
- Forum: The Workshop
- Topic: Bard Supplement
- Replies: 19
- Views: 2239
Re: Bard Supplement
Here are some ideas: d6 fot hit dice thief/cleric AB fixed bonus for all known songs The following idea is a major change: -Songs have a level, reflected by the overall bonus it has (its complexity) on different aspects (attack, damage, saving throws, turning undead chance and quantity, etc) -Based ...