Search found 13 matches

by Griff
Thu Aug 11, 2011 8:18 pm
Forum: General Discussion
Topic: Clerics and Celestials
Replies: 18
Views: 6029

Re: Clerics and Celestials

The druid spell list might be useful for sorting out your "shaman" issue. I've been trying to limit the actual spells, but in Pathfinder I've been mostly using the Druid spells, fewer Cleric ones, and just a very few Wizard 0 level spells. I want to keep a certain flavor about the character but don...
by Griff
Thu Aug 11, 2011 7:54 pm
Forum: General Discussion
Topic: Adventure Seeds
Replies: 10
Views: 3867

Re: Adventure Seeds

Nice idea, those. I don't know why I didn't think of something like that years ago. Probably would have saved a lot of time. As you said, those will go a long way towards helping keep things a little less haphazard looking. I'm hoping I'll have some time to get started on some of our previous advent...
by Griff
Thu Aug 11, 2011 3:31 pm
Forum: The Workshop
Topic: Basic Fantasy RPG Core Rules
Replies: 58
Views: 40061

Re: Basic Fantasy RPG Core Rules

With regards to the saving throw chart, I had expected to find it near the character descriptions. However, I do know a lot of DMs that used to make all of those rolls for the PCs and didn't necessarily want them to be able to look up the saving throws on their own to see whether they made it or not...
by Griff
Thu Aug 11, 2011 1:53 pm
Forum: General Discussion
Topic: Adventure Seeds
Replies: 10
Views: 3867

Re: Adventure Seeds

Did somebody say 1 page adventures? I have a few written for MIcrolite20 that I would love to convert to BFRPG if there was an interest. The more the merrier. If there are too many, maybe a set of small (20 pages or so) supplements for Wilderness, Dungeon, City, etc. I'd be happy to help with conve...
by Griff
Thu Aug 11, 2011 11:29 am
Forum: General Discussion
Topic: Adventure Seeds
Replies: 10
Views: 3867

Re: Adventure Seeds

I would like that. 99.9% of my adventures start off with you walk into an inn. That's what I was running into a lot, so I started trying to write down a few ideas when they came to me. Now when we sit down to play, I usually have at least a couple of ideas ready to go. There's nothing wrong with in...
by Griff
Thu Aug 11, 2011 6:39 am
Forum: General Discussion
Topic: Adventure Seeds
Replies: 10
Views: 3867

Adventure Seeds

Is there any interest in compiling a list of adventure seeds, perhaps a few paragraphs and small map for each? A lot of the sessions that my family holds consists of "seat of the pants" adventures and I try to keep a number of ideas ready to go. With life and work, there isn't much time to sit down ...
by Griff
Wed Aug 10, 2011 11:58 pm
Forum: The Workshop
Topic: Additional Fighting Sub-Classes
Replies: 30
Views: 14681

Re: Additional Fighting Sub-Classes

I'll try to follow up with the class once I finish it, but at the moment I allow the Shaman to utilize some small magicks and tricks that would normally be 0 and 1st level Magic-User and Cleric spells. There are also some additional spells that are selected based on the Shaman's connections to the a...
by Griff
Wed Aug 10, 2011 5:22 pm
Forum: General Discussion
Topic: Hi!
Replies: 7
Views: 2748

Re: Hi!

I'm looking at doing some conversions. They're very attached to their characters and I don't want them going into shock. However, I'm going to have to tone some things down. In the grand scheme of things they won't lose anything but they're not going to like the way the numbers appear initially. My ...
by Griff
Wed Aug 10, 2011 5:13 pm
Forum: General Discussion
Topic: Clerics and Celestials
Replies: 18
Views: 6029

Re: Clerics and Celestials

Also, it needs to be explicitly implied that Class Designs (as are any optional/supplementary materials) are solely at the discretion of the Game Master. (of course) I definitely agree with this part. Although there aren't a lot of choices, my son is king of points vs. power when it comes to anythi...
by Griff
Wed Aug 10, 2011 5:11 pm
Forum: The Workshop
Topic: Additional Fighting Sub-Classes
Replies: 30
Views: 14681

Re: Additional Fighting Sub-Classes

My wife is playing a Barbarian / Shaman character at the moment under the 3.5 and Pathfinder rules and wants to make sure that if I switch systems that she can keep the combination. The Shaman class that we're currently using fits nicely with the Barbarian and I think I can use some other info (the ...