Search found 1222 matches

by Blazeguard
Fri Oct 23, 2020 11:54 am
Forum: General Discussion
Topic: BrowserQuests Online RPG
Replies: 38
Views: 3970

Re: BrowserQuests Online RPG

Also, one other thing I noticed is that you can't choose which weapon you use if you have more than one. Being able to choose a mace instead of a sword when fighting skeletons (for example) would be nice.
by Blazeguard
Fri Oct 23, 2020 11:47 am
Forum: General Discussion
Topic: BrowserQuests Online RPG
Replies: 38
Views: 3970

Re: BrowserQuests Online RPG

I remember entering the same areas repeatedly just to confirm I'd actually fully explored the space. Maybe that's normal? Getting your bearings and such. But that was my only struggle with the interface. Yes, that is one thing I noticed. I went back and forth from upstairs to downstairs probably ha...
by Blazeguard
Fri Oct 23, 2020 11:43 am
Forum: General Discussion
Topic: BrowserQuests Online RPG
Replies: 38
Views: 3970

Re: BrowserQuests Online RPG

Sorry to hear that you're struggling. When you say they abandon the game before they leave the initial shopkeeper encounter, do you mean they don't even make it down to the cellar? If that's the case, I'm really not sure what the issue could be. As far as moving to a more visual presentation, my per...
by Blazeguard
Thu Oct 22, 2020 7:46 pm
Forum: General Discussion
Topic: BrowserQuests Online RPG
Replies: 38
Views: 3970

Re: BrowserQuests Online RPG

Just checked this out today and am having a blast with it. A couple of things that I noticed (so far). 1 - On the mini-map, it would be nice if the whole square was clickable instead of just the number in the square. Some of them (like the '1') are pretty small and can be a little hard to click on. ...
by Blazeguard
Tue Aug 21, 2018 12:36 pm
Forum: The Workshop
Topic: DC1 Tales from the Laughing Dragon
Replies: 198
Views: 70845

Re: DC1 Tales from the Laughing Dragon

Finally getting around to running this and noticed an issue with the maps.

The stairs going down to the second level are going north but the steps coming down into the second level are pointing east. Should the lower level map be rotated 90 degrees?
by Blazeguard
Sat Mar 24, 2018 8:57 pm
Forum: The Workshop
Topic: The Pit
Replies: 79
Views: 27258

Re: CS2 The Pit

I've been AWOL for quite awhile but did appreciate the critiques I got on my entry and have been working on improvements. I've made some changes, improvements, etc. and was wondering if I could submit the new and improved replacement. I would still appreciate any suggestions, comments, critiques as ...
by Blazeguard
Sat Mar 24, 2018 4:23 pm
Forum: General Discussion
Topic: Complete tool for game masters
Replies: 10
Views: 4550

Re: Complete tool for game masters

I hope you get around to finishing your spreadsheet. Would love to see that once you have it completed.
by Blazeguard
Sat Mar 24, 2018 3:34 pm
Forum: The Workshop
Topic: My Character Sheet
Replies: 51
Views: 19722

Re: My Character Sheet

Just tried downloading both versions of the fillable character sheets and both come up with a Format error: Not a PDF or corrupted in both Adobe Acrobat Reader DC and Foxit Reader. Strangely enough, they open fine in Nitro Reader 3.
by Blazeguard
Sat Mar 24, 2018 9:23 am
Forum: The Workshop
Topic: DC1 Tales from the Laughing Dragon
Replies: 198
Views: 70845

Re: DC1 Tales from the Laughing Dragon

Just going through this getting ready to run it and noticed something. This might be a little nit-picky and my OCD kicking in but the description for the Entrance to the Ruins - Upper Level is a little confusing. On page 4 the boxed text says that the hall continues south with a break heading west (...
by Blazeguard
Sat Aug 06, 2016 9:00 am
Forum: The Workshop
Topic: DC1 Tales from the Laughing Dragon
Replies: 198
Views: 70845

Re: DC1 Tales from the Laughing Dragon

I must be missing something but I don't see anywhere that mentions her level or class (although as a guard I'm pretty sure it's safe to assume she's a fighter).