Search found 1404 matches

by Metroknight
Fri Apr 19, 2024 2:43 pm
Forum: The Workshop
Topic: Chrysogon's Coterie - 288 NPCs for your Campaign
Replies: 559
Views: 68840

Re: Chrysogon's Coterie - 288 NPCs for your Campaign

Page 6 "Murireall": Missing INT attribute modifier. It shows INT 15 but should be INT (+1).

Page 9 "Ansgar Grosf": Wrong modifier on the DEX attribute. It should be +1 instead of +2 or the attribute should be changed to 16 so it matches the modifier.
by Metroknight
Wed Apr 17, 2024 3:26 am
Forum: The Workshop
Topic: Chrysogon's Coterie - 288 NPCs for your Campaign
Replies: 559
Views: 68840

Re: Chrysogon's Coterie - 288 NPCs for your Campaign

Elton Hillame (cleric) page 3, Wilhelmine Bosch (cleric) page 4. Both of them have a move of 30 while wearing chain mail. Right next to Wilhelmine is Tasia (fighter) who is wearing chain main but has the move 20. This discrepancy is what caught my attention. They each just say chain mail. Nothing ma...
by Metroknight
Tue Apr 16, 2024 5:12 pm
Forum: The Workshop
Topic: Chrysogon's Coterie - 288 NPCs for your Campaign
Replies: 559
Views: 68840

Re: Chrysogon's Coterie - 288 NPCs for your Campaign

Has this been caught yet?

Various npcs that have chain mail for armor have the move 30'. Isn't it suppose to be 20' as it is metal armor?
by Metroknight
Sat Apr 06, 2024 6:35 pm
Forum: General Discussion
Topic: Is there a special rule set for how or when a cleric is capable of making Holy Water?
Replies: 4
Views: 218

Re: Is there a special rule set for how or when a cleric is capable of making Holy Water?

I like treating it as a magic item of equivalent value to that of a healing potion. If one is common in the campaign, the other should be equally as common / uncommon. Side note: I allow characters to coat their weapon in the stuff. One weapon or three units of ammunition. Successfully wounding an ...
by Metroknight
Wed Apr 03, 2024 4:54 pm
Forum: General Discussion
Topic: Converting D&D to Basic Fantasy
Replies: 28
Views: 4729

Re: Converting D&D to Basic Fantasy

HighChurch wrote: Tue Apr 02, 2024 7:54 pm
Yes, it's understandable that nothing official is offered for this.

I was hoping that MetroKnight would grace me with a DM.
DM sent. I'm not very active here in the forms but you can usually find me on discord. I'm Pat66 there.
by Metroknight
Sun Mar 31, 2024 4:11 pm
Forum: General Discussion
Topic: Possible character creation
Replies: 6
Views: 295

Re: Possible character creation

interesting. Would be nice to see how it works out.
by Metroknight
Sun Mar 31, 2024 4:10 pm
Forum: General Discussion
Topic: Weapon hit and damage
Replies: 6
Views: 312

Re: Weapon hit and damage

Cool. Hope you have fun.
by Metroknight
Sun Mar 31, 2024 3:12 pm
Forum: General Discussion
Topic: Possible character creation
Replies: 6
Views: 295

Re: Possible character creation

Why would this method be used? Just curious and want to understand the thought behind it.
by Metroknight
Sun Mar 31, 2024 3:09 pm
Forum: General Discussion
Topic: Weapon hit and damage
Replies: 6
Views: 312

Re: Weapon hit and damage

Now just remember it is your table so if you want damage modifiers to be applied like you had listed, go for it. I've done custom short and long bows where for an increased price, the damage modifier got added. I used for each 10% increase the damage modifier was increased by +1 (up to the max STR b...
by Metroknight
Sun Mar 31, 2024 1:44 pm
Forum: General Discussion
Topic: Weapon hit and damage
Replies: 6
Views: 312

Re: Weapon hit and damage

Usually bows (Cross, short, and long) do not get any damager modifier other than magic.