Search found 897 matches

by JoeCarr28
Mon Oct 14, 2019 1:12 pm
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Re: Combat with Floor Plans

Thanks Solo, much appreciated. I solemnly promise not to do any more edits in MS-Word.
by JoeCarr28
Sun Oct 13, 2019 12:23 pm
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Re: Combat with Floor Plans

Yep, if you read back through this topic, the diagonal movement rules seem to be the most controversial aspect of this supplement. In the original release, they did work in exactly the way you describe. I subsequently changed them following play-testing in my own game for the simpler approach. I don...
by JoeCarr28
Sun Oct 13, 2019 6:07 am
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Re: Combat with Floor Plans

I've just uploaded a new version that corrects the section on "Attacks from Behind" (thanks pawibus!) and tidies up the copyright dates (thanks chiisu81!). The inability to search the PDF seems to be related to the fonts, possibly in combination with my ageing copy of Word. Just now, prior to reinst...
by JoeCarr28
Fri Jun 08, 2018 11:13 am
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Re: Combat with Floor Plans

Joe, nice to still see you around 8-) Couple nitpicks for your copyright dates: For your copyright date (both on the upper right of the first page and the bottom of the OGL page), it should read "2012-2013, 2015, 2018" (going by your changelog dates) On the OGL page, update the BFRPG date from "200...
by JoeCarr28
Sat Jun 02, 2018 9:10 am
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Re: Combat with Floor Plans

That said, I do have one question: on page 9, in "Attacks from Behind", if Derval moved to the square directly "north" of the Goblin or Dunbar moved to the square directly "east" of the Goblin, wouldn't that make it possible for one of them to make an attack from behind with fewer than four attacke...
by JoeCarr28
Mon Jan 01, 2018 10:46 am
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Release 4

Release 4 of Combat with Floor Plans has been uploaded to The Showcase. Changes as follows: - References to page numbers in the Core Rules have been removed as these sometimes change when the Core Rules are updated. They have been replaced with references to sections of the Core Rules (Characters, S...
by JoeCarr28
Sat Jan 10, 2015 6:31 am
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Re: Combat with Floor Plans

Thanks for the feedback. Earlier in this topic, when I first started developing the supplement, there was quite a lot of discussion surrounding moving and turning within combat. What the supplement attempts to do is to retain the flexibility and dynamism of Old School combat within the confines of a...
by JoeCarr28
Thu Jan 01, 2015 5:33 am
Forum: The Workshop
Topic: Combat with Floor Plans
Replies: 50
Views: 17266

Release 3

Release 3 of Combat with Floor Plans has been uploaded to The Showcase. The main driver for this latest release was to bring the supplement into line with the 3rd Edition of the Core Rules (with respect to page number references and monster lists). However, I also took the opportunity to update the ...
by JoeCarr28
Sat Oct 04, 2014 5:55 am
Forum: General Discussion
Topic: RPG Primer and Old School Playbook
Replies: 161
Views: 37789

Re: RPG Primer and Old School Playbook

I'd forgotten I had this ... from 1982, " Dicing with Dragons - An Introduction to Role-Playing Games " by Ian "Fighting Fantasy" Livingstone. " This is the indispensable handbook for a new worldwide craze " Well worth a read if you can track down a copy on ebay (although the section on computer gam...
by JoeCarr28
Sat Sep 27, 2014 9:41 am
Forum: General Discussion
Topic: RPG Primer and Old School Playbook
Replies: 161
Views: 37789

Re: RPG Primer and Old School Playbook

I've been giving it some thought and I'm really not sure about the statement " The Game Master is always right ". I think it's open to misinterpretation. Taken at face value (which is how a newcomer might take it), it doesn't bear out any of my real-life play experiences, either as a player or as a ...