Search found 62 matches

by Urieal
Fri Aug 16, 2013 4:10 pm
Forum: General Discussion
Topic: First Aid Mechanic (and more ideas to free clerics)
Replies: 43
Views: 10364

Re: First Aid Mechanic (and more ideas to free clerics)

What about just allowing the Cleric to create scrolls at 1st level? It's a great way for your spellcasters to burn cash, and instead of having to spend your slots on healing spells, or changing the rules, you can just carry around scrolls. 250 × spell level × caster level for scroll creation. So...y...
by Urieal
Thu Aug 15, 2013 6:43 am
Forum: General Discussion
Topic: Very sorry
Replies: 28
Views: 6112

Re: Very sorry

LibraryLass wrote:
Urieal wrote:your probably not on these forums if 4E is your thing
I dunno, I seem to do okay here.
Don't take it personally, Lass. The word 'probably' is there for a reason.
by Urieal
Wed Aug 14, 2013 5:35 pm
Forum: General Discussion
Topic: Very sorry
Replies: 28
Views: 6112

Re: Very sorry

What exactly do you mean by "D&D Starter Set"? Please tell me it wasn't this: http://www.amazon.com/Dungeons-Dragons-Roleplaying-Starter-Introductory/dp/0786948205 or this http://www.amazon.com/Dungeons-Dragons-Fantasy-Roleplaying-Game/dp/0786956291/ref=pd_sim_b_3 Those are 4E products, and should b...
by Urieal
Wed Aug 14, 2013 2:10 pm
Forum: General Discussion
Topic: Dragonlance
Replies: 6
Views: 2293

Re: Dragonlance

Of the DL modules, DL1 is the best. Get it and run it as a one-shot. If your players really like it, make it into something you like. Dragonlance is/was meh...until you reach Taladas. That was, in my opinion, the Greyhawk of 2E. Gnomes (Gnomoi) weren't stupid, they are downright cool in Taladas. Wit...
by Urieal
Fri Aug 09, 2013 11:47 am
Forum: General Discussion
Topic: Why does Sleep have a Saving Throw?
Replies: 12
Views: 2802

Re: Why does Sleep have a Saving Throw?

Oh, most certainly. I could just run it identical to how Moldvay wrote it. Not a problem. I was just curious, that's all. It took me by surprise when the DM started calling for Saving Throws for a sleep spell. There's a discussion about it going on over on Dragonsfoot in the Classic forum. Different...
by Urieal
Fri Aug 09, 2013 7:41 am
Forum: General Discussion
Topic: Why does Sleep have a Saving Throw?
Replies: 12
Views: 2802

Re: Why does Sleep have a Saving Throw?

I see. He basically made it the same as the D&D 3.x Sleep spell, probably a conscious decision to better adhere to the OGL. After some emails with him earlier this month, I can completely understand why he would follow that line. The reason it came up is because I am playing in a BFRPG game and slee...
by Urieal
Thu Aug 08, 2013 5:56 pm
Forum: General Discussion
Topic: Why does Sleep have a Saving Throw?
Replies: 12
Views: 2802

Re: Why does Sleep have a Saving Throw?

Moldvay Basic doesn't allow a Save. Nor does Holmes, Mentzer, OD&D, AD&D, or 2E AD&D.

Unless I am reading my Moldvay wrong :(.
by Urieal
Thu Aug 08, 2013 11:01 am
Forum: General Discussion
Topic: Why does Sleep have a Saving Throw?
Replies: 12
Views: 2802

Why does Sleep have a Saving Throw?

Why does Sleep have a Saving Throw?

Not being critical, just genuinely curious.
by Urieal
Sun Jul 28, 2013 5:47 pm
Forum: General Discussion
Topic: Curse of the Lost Spells
Replies: 16
Views: 3917

Re: Curse of the Lost Spells

There's a HEALER class in Dragon Magazine #3. It was designed for OD&D, and seems as though it would be a bit overpowered in BFRPG, but one could adapt it.
by Urieal
Wed Jul 24, 2013 8:43 am
Forum: General Discussion
Topic: Curse of the Lost Spells
Replies: 16
Views: 3917

Re: Curse of the Lost Spells

Healing Hands : This is a divine power for clerics. Their deity grants them this ability to heal through prayer while laying their hands on the afflicted area. It heals 1d4+WIS Bonus points of damage and is usable twice per day till 5th level then it is usable three times a day. At tenth level the ...