Search found 10 matches

by Syron
Wed Aug 19, 2020 4:34 pm
Forum: General Discussion
Topic: Conversion Requirements
Replies: 4
Views: 2405

Conversion Requirements

I was interested in converting a series of D&D Basic Revised, also known as Rules Cyclopedia, Adventures known as Thunder Rift. I did intend to use different maps, make sure that monsters fit the Basic Fantasy statistics, and make minor changes, however, I'm particularly concerned about copyrigh...
by Syron
Sun Aug 16, 2020 6:04 pm
Forum: General Discussion
Topic: Low Level Survival
Replies: 13
Views: 5480

Re: Low Level Survival

As I see it, you can start a campaign of level 1 characters in one of two ways, which naturally lead to one of two expectations for a campaign. Way One: You have combat at level 1, risk is present from the beginning. Events are expected to always be risky and players to be careful. This could be cal...
by Syron
Mon Jul 27, 2020 1:34 pm
Forum: The Workshop
Topic: Swashbucklers Supplement
Replies: 24
Views: 11197

Re: Swashbucklers Supplement

Release 4 has been uploaded to the first post. Includes two Appendices. Appendix A being an optional Dueling Styles to replace the damage bonus. Appendix B includes selections from Combat Options that may make sense for the archetype of a Swashbuckler.
by Syron
Sat Jul 25, 2020 12:47 pm
Forum: The Workshop
Topic: Swashbucklers Supplement
Replies: 24
Views: 11197

Re: Swashbucklers Supplement

This is were I am currently at with my changes: Strength requirement of 9, restriction on character types is optional, added some clarification on what is a one-handed melee weapon, added Tumble, Enthrall starts slightly higher, but ends at the same number, Distract is currently down by a small amou...
by Syron
Fri Jul 24, 2020 3:45 pm
Forum: The Workshop
Topic: Swashbucklers Supplement
Replies: 24
Views: 11197

Re: Swashbucklers Supplement

Interesting. I like what you've come up with Smoot, I may go with that instead.
by Syron
Fri Jul 24, 2020 1:26 pm
Forum: The Workshop
Topic: Swashbucklers Supplement
Replies: 24
Views: 11197

Re: Swashbucklers Supplement

Dwarves aren't on the list because of the restriction on Charisma. Otherwise, I would have put them on. I felt that Charisma was a fundamental factor in being a Swashbuckler. The racial adjustments on Enthralling are not taking the target's race into account. I am leaving it to the GM to determine i...
by Syron
Fri Jul 24, 2020 1:02 am
Forum: The Workshop
Topic: Swashbucklers Supplement
Replies: 24
Views: 11197

Re: Swashbucklers Supplement

A few more revisions were made after looking some more at other examples. Charisma requirement was reduced to 11. A note was added that Distract and Enthrall may have additional effects at the GM's discretion. Distract's bonus to attack and damage was changed to a flat +2. Piercing Strike was replac...
by Syron
Thu Jul 23, 2020 3:52 pm
Forum: The Workshop
Topic: Swashbucklers Supplement
Replies: 24
Views: 11197

Re: Swashbucklers Supplement

Alright, so I've made corrections to the typos. I've also looked at other subclasses and am currently going with a reduction of 5 for Open Locks, Remove Traps, Climb Walls, and Listen. Now on Piercing Strike, its bonus to damage is from the Dexterity Score (not modifier), this means a minimum of a +...
by Syron
Thu Jul 23, 2020 2:03 pm
Forum: The Workshop
Topic: Swashbucklers Supplement
Replies: 24
Views: 11197

Swashbucklers Supplement

Alright, so here's the second supplement that I came up with. This is a Swashbuckler as a subclass of Thief.
by Syron
Fri Jul 10, 2020 2:40 am
Forum: The Workshop
Topic: Character Advancement Optional Rules
Replies: 2
Views: 2132

Character Advancement Optional Rules

I only recently found this. I had been interested in a more classic style of role-playing and decided to give it a look. There were a few things that I was interested to see in the game, several of which others had already covered, but a few that didn't seem to have anything on. So I gathered those ...