Search found 835 matches

by Seven
Thu Mar 28, 2024 8:22 am
Forum: General Discussion
Topic: Weather
Replies: 2
Views: 28

Re: Weather

The simplest way I found to handle the weather is to record the actual weather for a year. Then I use that for my next campaign year accounting for the difference between my location and that of the party. E.G. If the party move north, it's going to be colder. Nobody has caught on and the players ar...
by Seven
Fri Mar 22, 2024 12:36 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 240
Views: 429527

Re: Field Guide Omnibus

I think I used a Bumblebear once.
by Seven
Fri Mar 22, 2024 12:31 pm
Forum: The Workshop
Topic: Codex of Monstrous Encounters (Working Title)
Replies: 22
Views: 640

Re: Codex of Monstrous Encounters (Working Title)

In my narrow mind, and "encounter" is when one's path meet with wandering monsters outside of their lairs.
by Seven
Sun Mar 17, 2024 4:54 pm
Forum: General Discussion
Topic: Questions about rolling dice
Replies: 18
Views: 603

Re: Questions about rolling dice

I think it's mostly a matter of level.
Level 9 used to be when the player starts attracting followers.
In a campaign, players can become known for their deeds.
Notoriety is a lot like rumors.
Most of the rumors are false and so many false stories can start to spread about the players.
by Seven
Sun Mar 17, 2024 11:06 am
Forum: General Discussion
Topic: Questions about rolling dice
Replies: 18
Views: 603

Re: Questions about rolling dice

I think what you describe has more to do with notoriety than any particular abilities.
As my players gain in level, they attract more attention even if their abilities increase.
Also, the magical stuff they find tend to stand out, so it's all on how they present themselves.
by Seven
Thu Mar 14, 2024 7:44 am
Forum: General Discussion
Topic: Questions about rolling dice
Replies: 18
Views: 603

Re: Questions about rolling dice

I think this usually applies more to Thieves in my games more than anything else. Most of the time, unless there is a compelling reason to call for a roll, I assume they can climb most things easily, and probably move through a crowded street or dark area mostly undetected unless there are sentries...
by Seven
Thu Mar 14, 2024 7:28 am
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 240
Views: 429527

Re: Field Guide Omnibus

I find monsters with names attached less attractive.
They sound like unique creatures that need their own adventures to put things in context.
by Seven
Tue Feb 13, 2024 7:25 pm
Forum: The Workshop
Topic: Barks and Blades - A short adventure for starting level characters
Replies: 35
Views: 2396

Re: Barks and Blades - A short adventure for starting level characters

I have no idea if there is a character limit on forum posts and I don't want to type a whole bunch only to find it gets cut off. I've put 30 pages of typed edits into some of my posts. Thanks for taking a look at this. I just go back and edit the post as I go, like I'd do with a text editor.
by Seven
Fri Feb 09, 2024 10:39 am
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 240
Views: 429527

Re: Field Guide Omnibus

my biggest problem with the Diabolus is WHY is it so much tougher than a vampire? it's supposedly a vampire starved for years... It seems odd to me that it's 15 hd to me it should be about 9hd, and ONLY have vampire powers, but not all of them, though with better physical attacks, like bite and cla...
by Seven
Fri Feb 09, 2024 10:24 am
Forum: The Workshop
Topic: Raiders of Enterone
Replies: 11
Views: 1281

Re: Raiders of Enterone

This is like the missing preface to BFRPG.