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- Thu Aug 20, 2009 8:35 am
- Forum: General Discussion
- Topic: unable to open a door...
- Replies: 16
- Views: 7530
Hi, new to the forums, first post. My first thought was have a 'random' wandering monster have a key, and give the key a similar description as the lock. ie: large brass key, large brass lock. Depending on the players you could make it more or less obvious; the very next monster happens to have a si...