Search found 6 matches

by beardedinlair
Fri Aug 30, 2019 11:35 pm
Forum: General Discussion
Topic: BrowserQuests
Replies: 6
Views: 828

Re: BrowserQuests Questionnaire Available

Thank you for this.
by beardedinlair
Sun Aug 25, 2019 12:25 am
Forum: General Discussion
Topic: Campaign Generator
Replies: 9
Views: 745

Re: Campaign Generator

Does that mean if it is on Gutenberg it is for sure public domain? I've heard some iffy stuff about Conan over the years. Last Thursday's game got cancelled, I plan on doing the third playtest this Thursday.
by beardedinlair
Fri Aug 23, 2019 11:19 pm
Forum: General Discussion
Topic: Increasing challenge in modules
Replies: 2
Views: 229

Re: Increasing challenge in modules

My favorite thing to do in the olden times was take a Dungeon magazine and make a map based on every adventure in it. The group could go in any direction they wanted and find something to do. Sometimes it was way over their level, sometimes super easy. My solution for you, sprinkle things in that ar...
by beardedinlair
Sat Aug 17, 2019 11:14 pm
Forum: General Discussion
Topic: Campaign Generator
Replies: 9
Views: 745

Re: Campaign Generator

I'm doing the third playtest with the virtual pc this thursday, if all goes well, I can do a release next weekend for that part without the map generator. It is a female gnome fighter named Gladis. Her brain is full of BFRPG, the combat supplement, the gnome supplement, and the entire Lord of the Ri...
by beardedinlair
Sat Aug 17, 2019 1:29 am
Forum: General Discussion
Topic: Campaign Generator
Replies: 9
Views: 745

Re: Campaign Generator

I've been working on the NPC part with playtesting and it is nearly finished. I'll get back to the mapmaking next.
by beardedinlair
Tue Jun 25, 2019 1:36 am
Forum: General Discussion
Topic: Campaign Generator
Replies: 9
Views: 745

Campaign Generator

I am working on a map generator that creates retro style hexes, with each hex listing what and who is in it. I've got the visual of it complete, it makes a map. I'm going to use BFRPG to set down lairs and things, with page number references. I'm making it to be a solo tool, with each hex created as...