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Ok. Rulings not rules. GM decides the method case by case. Thanks much. Another question, say i have a magic user that wants to learn to use stealth like a thief? Could she join the thieves guild and get some of the thief's % chance abilities? How would you handle it in your game?
I'm sure this question has come up a bunch in the past, but if I'm playing a class other than a thief, how do I hide or move silently or pick a lock? Also how do things like jumping, swimming or riding get handled?