Search found 4 matches
- Sun Mar 31, 2019 10:28 am
- Forum: General Discussion
- Topic: Awarding xp only for treasure
- Replies: 7
- Views: 5732
Re: Awarding xp only for treasure
My friends DMs our game, and he came up with a cool system. He lets players spend whatever money they want on training. When they do this, they get the exp instead. I like it for two reasons. First, it gives them a choice. Do you want the gold or the exp? Second, it has led to interesting party dyna...
- Sun Mar 31, 2019 10:12 am
- Forum: General Discussion
- Topic: When a character dies
- Replies: 23
- Views: 15947
Re: When a character dies
Almost forgot to actually answer the idea of this thread! We now use multiple characters for new players. They start with , and usually get one to survive long enough to level up and become a more equal member of the party. We also let the players either take over NPCs, if available, or just roll up...
- Sun Mar 31, 2019 10:07 am
- Forum: General Discussion
- Topic: When a character dies
- Replies: 23
- Views: 15947
Re: When a character dies
When my friend and I started playing with our kids last year, they adapted to death really well. Maybe it's party of the video game respawn mechanic; they were disappointed for only about a minute, then made new characters. The beauty of the minute creation! We then just had the new characters pop u...
- Sun Mar 31, 2019 9:00 am
- Forum: General Discussion
- Topic: Best adventure for a one-shot?
- Replies: 3
- Views: 3692
Re: Best adventure for a one-shot?
We recently started a game for our kids, and BF had been perfect. I got my first taste as DM the other day, just to give my buddy a break, and because the kids really wanted to play, and he wasn't ready. I didn't really have time to prep either, so I just pulled out an old magazine, Dungeon#1. I use...