Search found 114 matches

by TrickyNikki
Sat Mar 30, 2024 6:03 pm
Forum: The Workshop
Topic: New Ranger Sub-class
Replies: 4
Views: 294

Re: New Ranger Sub-class

After playing the class and getting helpful ideas from PerformanceChecks and my personal friend, Dazim, I have made some adjustments. Things that are different: - Paths are redone completely; instead of being tied to Environments, they function more like fighting styles and are applied in any area. ...
by TrickyNikki
Sat Mar 23, 2024 6:21 pm
Forum: The Workshop
Topic: New Ranger Sub-class
Replies: 4
Views: 294

Re: New Ranger Sub-class

Also, the Dungeon environment is still missing its non-combat ability, so if anyone has any ideas, it would be great to hear them!
by TrickyNikki
Sat Mar 23, 2024 6:05 pm
Forum: The Workshop
Topic: New Ranger Sub-class
Replies: 4
Views: 294

New Ranger Sub-class

Hey All, I decided to create a ranger class that is more focused on the environment they specialize in. This is meant to be counter to the enemy-focused version, which is currently on the BF main page. To balance out the new abilities, I completely got rid of the thief-like abilities the ranger had ...
by TrickyNikki
Mon Dec 04, 2023 5:29 pm
Forum: The Workshop
Topic: Monster creations
Replies: 172
Views: 44772

Re: Monster creations

Plenty of monster entries in the FGs are of similar length though if not longer. Being concise is important - but really, I see no problem with this description. You are of course correct on your first observation, and I would have had the same notes for those authors as I did here to be quite hone...
by TrickyNikki
Mon Dec 04, 2023 10:27 am
Forum: The Workshop
Topic: Monster creations
Replies: 172
Views: 44772

Re: Monster creations

In combat, the Bubák proves to be a formidable adversary. Its sharp claws deliver deadly blows, tearing through flesh and bone with ruthless efficiency. Its most insidious weapon, however, is its Deceptive Cry. This haunting ability can be used every round, and does not effect the Bubák's ability t...
by TrickyNikki
Mon Dec 04, 2023 7:38 am
Forum: The Workshop
Topic: Monster creations
Replies: 172
Views: 44772

Re: Monster creations

Thats a very interesting idea, I like that! only suggestion I have is in the descriptive text would be to add spider to web, so this "In resting position, they appear as large, ten by 10 feet webs that stretch over their immediate surroundings." "In resting position, they appear as l...
by TrickyNikki
Sun Dec 03, 2023 1:55 pm
Forum: The Workshop
Topic: Monster creations
Replies: 172
Views: 44772

Re: Monster creations

Hi folks, I'm coming from the other thread to share my first submission to the Omnibus. Let me know what you think about the Web Golem! Golem, Web* Armour Class: 15 ‡ Hit Dice: 3* No. of Attacks: 1 grapple Damage: special Movement: 50' No. Appearing: 1d3 Save As: Fighter: 4 Morale: 12 Treasure Type:...
by TrickyNikki
Sat Dec 02, 2023 6:31 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 271
Views: 436434

Re: Field Guide Omnibus

I'd also suggest an index of monsters in the back of the omnibus, including at the very least the monsters from the core book (referenced to the core book) much like the old Creature Catalogue did with BECMI monsters I second that. Maybe the book should even have the core creatures in it as well. M...
by TrickyNikki
Sat Dec 02, 2023 6:30 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 271
Views: 436434

Re: Field Guide Omnibus

Are we allowed to make new submissions for the Omnibus? If so I have a couple of entires!
by TrickyNikki
Wed Nov 29, 2023 8:20 pm
Forum: The Workshop
Topic: Field Guide Omnibus
Replies: 271
Views: 436434

Re: Field Guide Omnibus

Hey there gang, just wanted to say that I am more than happy to help out with the redesigns and I can ask my friend Evan, if he would be interested in doing some art for the creatures I work on (he did some art for the core book, like the Invisible Stalker).