Search found 193 matches

by cbarchuk
Tue Apr 13, 2021 11:35 am
Forum: The Workshop
Topic: Revised Thieving Tables
Replies: 8
Views: 835

Re: Revised Thieving Tables

Looks interesting, I like the d6 method, but am I missing something here? Is there no longer improvement in the skills as they progress through levels? (My knowledge is the core rules, feel free to point me at any supplements) Not for the d6 method. Whatever you end up with at level 1 will stay the...
by cbarchuk
Tue Mar 30, 2021 7:53 am
Forum: The Workshop
Topic: Revised Thieving Tables
Replies: 8
Views: 835

Re: Revised Thieving Tables

Update: Added new percentile table.
by cbarchuk
Fri Mar 26, 2021 10:38 am
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

Well I gave my input. As long as you guys are happy with the class then that is all that matters at the end of the day. To me there's nothing in the Scout that couldn't simply be roleplayed either with a Thief or a Ranger. For example maybe you have a character who's background is that of a woodsmen...
by cbarchuk
Thu Mar 25, 2021 9:14 pm
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

The fantasy game of Basic Fantasy, no other games, either the one BF takes its bases off, nor any other OSR game. Basic Fantasy can stand on its own and do not need to look into other games when creating material unless the creator looks for that specific approach ;) Of course Chris, and any of us ...
by cbarchuk
Thu Mar 25, 2021 6:36 pm
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

Are we talking about the fantasy game of dungeons & dragons or real medieval history? I simply think the Scout is redundant. I feel the Ranger already fills this roll but I think you should add awareness (only surprised on a 1 and surprises on a 1-3) to the class which it normally has in origina...
by cbarchuk
Thu Mar 25, 2021 3:20 pm
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

What would be your concept and take on a general Scout class w/out wilderness and w/out overlapping with the thief? I wouldn't have one...lol. A thief is already a scout to me especially in dungeons or urban areas. Rangers serve the same function in the Wilderness. Not per the Rangers and Paladins ...
by cbarchuk
Thu Mar 25, 2021 11:05 am
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

Same can be said for assassins, ninjas do scouting plus assassination... I agree. I think the current Assassin is redundant as well. That's why I've done my own version.;) I like classes and even subclasses to be very distinct. I'm personally not a fan of overlap. I like everybody to be in their ow...
by cbarchuk
Thu Mar 25, 2021 10:08 am
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

The sneaking, stalking, backstab, trap finding, tracking and various thief abilities all work great. But the whole bow thing is kinda weird. Smells like an Assassin or Ninja to me As for the bow thing, it kinda makes more sense with shortbows and small throwing weapons (daggers, darts, stars), weap...
by cbarchuk
Thu Mar 25, 2021 8:23 am
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

A Ranger has a different purpose, being the "fighter of the woods" rather than the "thief of the woods." Just because you'd rather play a Ranger doesn't mean that's true of everyone... the guy I have playtesting the Scout in my online game really wanted to play this kind of char...
by cbarchuk
Thu Mar 25, 2021 7:33 am
Forum: The Workshop
Topic: Scouts Supplement
Replies: 110
Views: 38682

Re: Scouts Supplement

Here's my nickels worth of free advice: The Scout is redundant. I'm not saying that's necessarily a bad thing. But to me I would rather just play a Ranger. I would personally allow Ranger characters an option to either be a Bow expert or Two weapon combat expert.