Search found 147 matches

by cbarchuk
Mon Jan 25, 2021 11:42 pm
Forum: Iron Falcon
Topic: Thought on expanding IF for my own games
Replies: 24
Views: 527

Re: Thought on expanding IF for my own games

I have uploaded my Assassin to the workshop for anyone that's interested. Dimirag I agree with you about the XP progression. Thief = Fastest Cleric = Fast Fighter = Slow Magic User = Slowest Thief = Assassin Cleric = Druid Fighter = Ranger, Paladin Magic User Either keep the sub class the same as th...
by cbarchuk
Mon Jan 25, 2021 3:39 pm
Forum: Iron Falcon
Topic: Thought on expanding IF for my own games
Replies: 24
Views: 527

Re: Thought on expanding IF for my own games

Okay here's one last attempt for the Assassin. One thing I realized from the IF rules that all 4 classes by level 7 end with three zeroes in the progression number. A simple pattern that helped my rounding off the numbers a bit. Assassin Level 1 0 2 1,650 3 3,300 4 6,600 5 13,200 6 26,400 7 58,000 8...
by cbarchuk
Mon Jan 25, 2021 3:27 pm
Forum: Iron Falcon
Topic: Thought on expanding IF for my own games
Replies: 24
Views: 527

Re: Thought on expanding IF for my own games

I'm probably wrong, but I think the Paladin does not have an increase in XP, I would use that route, each sub-class uses the same XP progression and give "balance" thru special abilities and restrictions. If you want to change the XP: Take the base XP of the core class and increase it or decrease i...
by cbarchuk
Mon Jan 25, 2021 2:55 pm
Forum: Iron Falcon
Topic: Thought on expanding IF for my own games
Replies: 24
Views: 527

Re: Thought on expanding IF for my own games

Looks awfully close to the Cleric progression. Seems like a lotta work to figure these progressions out. I think I'll simply go with one of my original ideas or heck, just use the original source progression charts...lol. But honestly my 'tweaked' Assassin class doesn't step on the toes of the thief...
by cbarchuk
Mon Jan 25, 2021 10:58 am
Forum: Iron Falcon
Topic: Thought on expanding IF for my own games
Replies: 24
Views: 527

Re: Thought on expanding IF for my own games

I'd bump up the costs based on the difference between 2nd level in the original source material for Assassin to Thief and Ranger to Fighter. Druid is tricky... if you're doing a real old-school druid with the whole dueling for levels thing, you'll need the lower progression from the old game, but i...
by cbarchuk
Sun Jan 24, 2021 11:29 pm
Forum: The Workshop
Topic: [IF] Assassin Supplement for Iron Falcon
Replies: 0
Views: 37

[IF] Assassin Supplement for Iron Falcon

A slightly tweaked and fleshed out Assassin sub class for Iron Falcon. Wanted the class to be more distinct from the thief and more focused therefore some things have been changed from the original. Ideas are from several sources including John Rothwell's Assassin class from White Dwarf 77'. Highlig...
by cbarchuk
Sun Jan 24, 2021 8:58 pm
Forum: Iron Falcon
Topic: Thought on expanding IF for my own games
Replies: 24
Views: 527

Re: Thought on expanding IF for my own games

Chris, as you can tell from this thread I'm adding in the Ranger, Druid, and Assassin, to my homebrew IF game. I'm trying to obviously pull from original source material while also keeping things in the same framework of IF. I know for legal reasons you had to deviate from the classic numbers. Becau...
by cbarchuk
Fri Jan 22, 2021 12:34 pm
Forum: General Discussion
Topic: Powercreep
Replies: 22
Views: 208

Re: Powercreep

Dimirag wrote: Fri Jan 22, 2021 12:29 pm I think it refers to "normal" bows as to differentiate from composite bows and crossbows or just crossbows
That makes more sense.
by cbarchuk
Fri Jan 22, 2021 12:16 pm
Forum: General Discussion
Topic: Powercreep
Replies: 22
Views: 208

Re: Powercreep

Just thinking about the ranger momentarily, one thing that I would say is that the bonus is restricted to "normal bows". Which means those handful of magical weapons you have are not really available to the ranger - and that WILL become a problem at that level. Though that might just be me being a ...
by cbarchuk
Fri Jan 22, 2021 9:44 am
Forum: General Discussion
Topic: Powercreep
Replies: 22
Views: 208

Re: Powercreep

Not in OD&D. Not in the core books anyway. But yes, in 1E they did get multiple attacks per round.
Okay I haven't looked at the original books in a while but in S&W core and complete bows get 2 attacks. I just assumed S&W was accurately based on the original LBBs.