Search found 6764 matches

by Solomoriah
Wed Apr 18, 2018 5:31 pm
Forum: Artwork
Topic: Old book illustrations
Replies: 2
Views: 30

Re: Old book illustrations

Cool!

Moving to Artwork as this is more relevant there.
by Solomoriah
Wed Apr 18, 2018 5:31 pm
Forum: General Discussion
Topic: awarding xp
Replies: 9
Views: 84

Re: awarding xp

XP awards are made slow in the Core Rules intentionally; the GM may always give more, if he or she so desires, but if I gave more to start with, it would be hard to convince players if you wanted slower advancement. It's always easier to give more than to take some away, in other words. Want faster ...
by Solomoriah
Sat Apr 14, 2018 10:02 pm
Forum: General Discussion
Topic: OGL question
Replies: 9
Views: 124

Re: OGL question

If you use Open Game Content (from anyone, not just us), you must use and obey the OGL. There is no choice in the matter.

I'm not familiar with Open D6. Is it an OGL game also?
by Solomoriah
Sat Apr 14, 2018 8:45 am
Forum: The Workshop
Topic: Equipment Emporium Supplement
Replies: 136
Views: 19970

Re: Equipment Emporium Supplement

Sorry I'm not making much progress on this. I work in bursts, which is more my nature than my policy, and right now my focus is on things in other parts of my life. I will get back to this... the art I've received for EE is sitting in my inbox, staring at me, reminding me of my obligations...
by Solomoriah
Sat Apr 14, 2018 8:44 am
Forum: General Discussion
Topic: OGL question
Replies: 9
Views: 124

Re: OGL question

ALL Basic Fantasy Project works DO designate the portions that are OGC. It's in the section titled "Designation of Open Game Content" found before the OGL text in EVERY book.

Basically, we designate all the text, and none of the artwork except for maps and floorplans.
by Solomoriah
Sat Apr 07, 2018 11:12 pm
Forum: General Discussion
Topic: Adaptation of the free cast magic rules
Replies: 9
Views: 122

Re: Adaptation of the free cast magic rules

Ah. I get the first part, but is there a rationale for the second (limiting demotion to only when you don't know the right level spell)? I'm personally not in favor of taking something away from a player when he or she improves the character. Gaining a 2nd level spell in your system removes the abil...
by Solomoriah
Sat Apr 07, 2018 2:43 pm
Forum: General Discussion
Topic: Adaptation of the free cast magic rules
Replies: 9
Views: 122

Re: Adaptation of the free cast magic rules

Now I'm curious... how is your slot demotion rule more restrictive than the one in Magic-User Options? I'm not seeing it.
by Solomoriah
Fri Apr 06, 2018 11:17 pm
Forum: General Discussion
Topic: Adaptation of the free cast magic rules
Replies: 9
Views: 122

Re: Adaptation of the free cast magic rules

For the record, in the Core Rules on page 151 you'll note that Magic-Users do NOT "automatically" learn spells when they gain levels. Your statement seems to imply that you think this happens, but the rules say otherwise. Your "free cast" rules sound rather a lot like the system I use in one of my g...
by Solomoriah
Tue Apr 03, 2018 4:43 pm
Forum: The Workshop
Topic: [AA3] SP1 Cult of the Green Skull
Replies: 17
Views: 947

Re: [AA3] SP1 Cult of the Green Skull

Git will handle "binary" formats like ODT, but doesn't know how to handle incremental changes to them as it does with text formats. So we don't use git (or github) for that.
by Solomoriah
Tue Apr 03, 2018 8:00 am
Forum: General Discussion
Topic: Druid animal friends question
Replies: 3
Views: 54

Re: Druid animal friends question

One hit die is man sized, or nearly so; a good-sized dog has at least one. Smaller than that is 1/2 hit die or less (really small critters like bats get 1 hit point).