Search found 12 matches

by Fasafan
Thu Aug 24, 2017 10:01 pm
Forum: General Discussion
Topic: A first play test
Replies: 26
Views: 4801

Re: A first play test

Hywaywolf wrote: It would have been anti-climatic to say I just dropped incapacitated at 0 hp. :)
This is spades.

It also happens to be how I feel about the -10 HP fudge due to years of its use taking the sting and fear of death almost completely away at our table.
by Fasafan
Wed Aug 23, 2017 10:00 pm
Forum: General Discussion
Topic: A first play test
Replies: 26
Views: 4801

Re: A first play test

I may have a try with that one. I'm worried my players may get a tpk!. A TPK followed by a 63% casualty rate the next game was just what my players needed after years of playing with DM/GM coddling, padded hit points, hand-waved gear/equipment, and relying on game mechanics to get them out of tough...
by Fasafan
Wed Aug 23, 2017 9:50 pm
Forum: General Discussion
Topic: A first play test
Replies: 26
Views: 4801

Re: A first play test

I let my players roll 3d6 six times, and if the total of bonuses and penalties is negative, I have them flip all the numbers by subtracting from 21 (so 3 becomes 18, 13 becomes 8, and so on). Have not had any problems since I came up with this. Just don't know why it took me so long to think of it....
by Fasafan
Mon Aug 21, 2017 8:51 pm
Forum: General Discussion
Topic: A first play test
Replies: 26
Views: 4801

Re: A first play test

I'm fond of the array method in other games; I've written it as a variation for the FASA Star Trek RPG (my nostalgia-obsession), but have never implemented it because I haven't had a chance to play a game in a while. Thanks for that idea, though! I had not thought of it until you mentioned it. I lik...
by Fasafan
Mon Aug 21, 2017 3:35 pm
Forum: General Discussion
Topic: A first play test
Replies: 26
Views: 4801

Re: A first play test

Actually, typing that out made me realize I didn't follow your method! Instead of having them roll two sets of stats for a character, then picking the set they liked best, and finally assigning individual scores to each attribute, I had them effectively picking from a total of 12 possibilities, then...
by Fasafan
Mon Aug 21, 2017 2:37 pm
Forum: General Discussion
Topic: A first play test
Replies: 26
Views: 4801

Re: A first play test

Since I had a regular player absent for last Saturday's game, I had everyone roll up new characters and decided to try the 3d6 twelve times, pick the six desired, and assign where one wanted. My good buddy with whom I have an agreeable disagreement about how "powerful" PCs should be about fell in th...
by Fasafan
Fri Aug 18, 2017 8:17 pm
Forum: General Discussion
Topic: A first play test
Replies: 26
Views: 4801

Re: A first play test

Thanks for sharing! Always fun to read low level game summaries. I had a similar experience three weeks ago with a first game. I was surprised at the number of rules we actually touched upon during that first session: morale, surprise, locked doors, back stab, ranged attacks, reaction adjustments, s...
by Fasafan
Wed Aug 16, 2017 11:10 pm
Forum: General Discussion
Topic: Home Game Player's Guide
Replies: 0
Views: 1171

Home Game Player's Guide

I thought some of you might enjoy seeing my BF GM's "game expectations" for my gaming group. I created a player's guide for my players, so there won't be any surprises, lol! I'm running BF a lot differently than the frou-frou games we've had for 20+ years, and I feel liberated!! https://docs.google....
by Fasafan
Sun Aug 13, 2017 8:57 pm
Forum: General Discussion
Topic: Opinions: task repetition
Replies: 20
Views: 8940

Opinions: task repetition

I winged something last weekend and wanted your opinions. A fighter was trying to bash a door in that was locked. He rolled the 1d10 and failed. Instead of letting him try again and again and again, I told him that this particular door was just too sturdy for him. He'd have to find another way to ge...
by Fasafan
Sun Aug 13, 2017 11:07 am
Forum: General Discussion
Topic: General Query
Replies: 9
Views: 1911

Re: General Query

I would like to account for it more than I do, but it's like herding cats. I just finished my second game last night, so I hope to do more of this in the future. I may literally make a "playmat" that is sectioned off to represent sacks, backpacks, saddlebags, etc., then use small index cards to repr...