Search found 77 matches

by borgar
Wed Feb 12, 2020 8:39 am
Forum: General Discussion
Topic: Looking for an Old Module
Replies: 2
Views: 85

Re: Looking for an Old Module

It didn't ring any bells but a quick scan through module lists did reveal a 2ed module called "The Lost Shrine of Bundushatur" :

https://www.drivethrurpg.com/product/17 ... ushatur-2e
by borgar
Tue Feb 04, 2020 10:18 am
Forum: The Workshop
Topic: [AA3] SP1 Cult of the Green Skull
Replies: 32
Views: 5064

Re: [AA3] SP1 Cult of the Green Skull

Here is a handrawn map for this adventure (if we ignore the correction and combining work in Gimp).

As usual let me know if you find any mistakes I should correct.

The full size (XCF) file is in the AA3/Maps folder.
cult_of_the_green_skull_map.png
cult_of_the_green_skull_map.png (196.04 KiB) Viewed 138 times
by borgar
Tue Jan 28, 2020 5:27 am
Forum: The Workshop
Topic: [AA3] The Grave of Gareth
Replies: 12
Views: 549

Re: [AA3] The Grave of Gareth

I was very much feel "in the zone" so I drew maps for this adventure as well.
lower_level.png
lower_level.png (177.61 KiB) Viewed 136 times
upper_level.png
upper_level.png (168.35 KiB) Viewed 136 times
The full XCF files are in the AA3 project folder.

Let me know if there are details that should be corrected or adjusted.
by borgar
Fri Jan 24, 2020 7:28 am
Forum: The Workshop
Topic: [AA3] The Crypt of the Forgotten Lord
Replies: 19
Views: 2099

Re: [AA3] The Crypt of the Forgotten Lord

I felt it was time to do another map and ended up drawing the map from this module because it was limited in size. I also wanted to see if I could come up with a filler style that at looked different from Dyson Logos. Though I doubt I'll use this particular decoration style a lot since it was a much...
by borgar
Thu Nov 21, 2019 8:11 am
Forum: The Workshop
Topic: CS2 The Dark Temple
Replies: 196
Views: 11730

Re: CS2 The Dark Temple

1JDX.gif
1JDX.gif (381.57 KiB) Viewed 278 times
by borgar
Wed Nov 20, 2019 4:19 am
Forum: The Workshop
Topic: CS2 The Dark Temple
Replies: 196
Views: 11730

Re: CS2 The Dark Temple

Now with more details.
version_2.png
version_2.png (38.4 KiB) Viewed 260 times
Let me know if some of the details should be adjusted. Many of those are added in as additional layers so most are easy to update. The "iron bars" are e.g. optional in the XCF file (now replacing the old version in the Projects folder).
by borgar
Tue Nov 19, 2019 8:44 am
Forum: The Workshop
Topic: CS2 The Dark Temple
Replies: 196
Views: 11730

Re: CS2 The Dark Temple

Does this outline look correct?
outline.png
outline.png (11.86 KiB) Viewed 292 times
BTW, I'm testing a "floating floors" as an alternative look. I'll see how this eventually turns out when I've added details.
by borgar
Mon Nov 18, 2019 3:29 pm
Forum: The Workshop
Topic: CS2 The Dark Temple
Replies: 196
Views: 11730

Re: CS2 The Dark Temple

No problem. I was experimenting a bit with this anyway, so I'm happy with doing a few more variations.
by borgar
Mon Nov 18, 2019 10:35 am
Forum: The Workshop
Topic: CS2 The Dark Temple
Replies: 196
Views: 11730

Re: CS2 The Dark Temple

I saw the page with just room 17 and 18 and figured that though drawing the whole level isometric was more or less impossible, it should be easier to do two rooms.

Something like this maybe.
rooms_17_18_isometric.png
rooms_17_18_isometric.png (64.24 KiB) Viewed 315 times
by borgar
Thu Oct 17, 2019 7:58 am
Forum: The Workshop
Topic: CS2 The Dark Temple
Replies: 196
Views: 11730

Re: The Dark Temple CONTEST ENTRY THREAD

Ok, here is the middle level (XCF file in project dir). I have not made any attempts to handle elevation, i.e. just reproduced the original map. middle_level.png Please let me know if you spot errors etc. Since a scanner is involved in the process, I have split details (room numbering, stairs, traps...