Search found 8 matches

by paladinn
Sun Feb 19, 2017 6:25 pm
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Re: Oh no! It's.. Frankengame!!

I would allow specialization at character creation or at any other level as it allows for more background and character development. I'm thinking to have players start as basic as possible. In BECMI, fighters had to be "just fighters" until "name level." I don't want to make players wait till then ...
by paladinn
Sun Feb 19, 2017 12:58 am
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Re: Oh no! It's.. Frankengame!!

Thanks guys.. Getting some great ideas here.. I'm thinking that the 5e idea of everyone starting out as one of the 4 or 5 basic classes, then "specializing" about level 3 is a good one. That way, fighters are solidly fighters, "rogues"/thieves are just that, etc. I would have fighter, thief, cleric,...
by paladinn
Fri Feb 17, 2017 11:40 am
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Re: Oh no! It's.. Frankengame!!

Thanks Kevin.. In all honesty, I've downloaded those (and more). I think your take(s) on the bard might be overkill for what I'm considering. For BECMI, there was a Dragon magazine article that used the thief as a basis, took away sneak attack and added some charm/ inspire kind of abilities. But the...
by paladinn
Fri Feb 17, 2017 10:20 am
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Re: Oh no! It's.. Frankengame!!

Looking at the MU supplement (pretty cool stuff, btw).. I would have clerics be able to use "free casting", since their "spells" are actually answers to prayer, not dependent on memorization. MU's can use "liberal casting". But if I'm incorporating a more 5e magic system, it's kind of a moot point. ...
by paladinn
Wed Feb 15, 2017 12:04 pm
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Re: Oh no! It's.. Frankengame!!

BFRPG already uses ascending AC I know this.. that's why I said that not much was adapted "other than ascending AC" If you don't think 5e allows enough spells per day, you're going to hate any old school or old school style game In 5e, a 20th level Wizard has a base spread of 4,3,3,3,3,2,2,1,1 "slo...
by paladinn
Wed Feb 15, 2017 4:34 am
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Re: Oh no! It's.. Frankengame!!

Libram Magica takes spells up to 7th level. Has anyone converted the full 9-level spread?

I'm considering using something like the 1e or 2e spell list, or the list from LL - AEC. Would this be a problem with BF?
by paladinn
Tue Feb 14, 2017 7:09 pm
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Re: Oh no! It's.. Frankengame!!

Sorry for the confusion.. Noob here.. I didn't see much about adapting anything from 5e, other than ascending AC and maybe the Dis/Advantage mechanic. I personally like spontaneous casting as opposed to Vancian; but 5e doesn't allow many "spell slots." Has anyone done something similar? Also, has an...
by paladinn
Tue Feb 14, 2017 10:21 am
Forum: General Discussion
Topic: Oh no! It's.. Frankengame!!
Replies: 24
Views: 4462

Oh no! It's.. Frankengame!!

I'm new to this forum, and to BF, but have been involved with RPG's (especially D&D and the like) for many years. While I consider myself an OSR grognard, I have been Very impressed with BF. It seems to have a lot of the simplicity I love about OSR games while incorporating some of the more-modern m...