Search found 164 matches

by orobouros
Fri Mar 22, 2019 2:08 pm
Forum: General Discussion
Topic: Rear attacks and Facing?
Replies: 9
Views: 199

Re: Rear attacks and Facing?

Chris' reply notwithstanding, there's a simple way to interpret the rules. One, it's obvious that a sneak attack would come from the rear. I'd let anybody try one, and this rule could apply. Thieves are (obviously) far better at this than anybody else. Two, assume monsters/adventurers know the basic...
by orobouros
Fri Feb 22, 2019 11:01 pm
Forum: The Workshop
Topic: [TSGS] The Simple Game System, 2nd Edition
Replies: 20
Views: 694

Re: [TSGS] The Simple Game System, 2nd Edition

This looks really neat. Only a bit of technical criticism. To me, reading "boxcars" or "snakeeyes" means specifically a 2d6 roll resulting in either 12 or 2. Just a six or one is just that result. Mechanically what's in the text is probably fine, but I was slightly confused at first. I'd been thinki...
by orobouros
Fri Feb 22, 2019 10:08 pm
Forum: General Discussion
Topic: AA3?
Replies: 11
Views: 388

Re: AA3?

The way mapmatic works, could you just add enough "dot" characters to a line to have it expand? Or, add extra dot characters at the bottom? I end up editing the text files as much as i do using the tool.
by orobouros
Wed Feb 06, 2019 8:06 pm
Forum: General Discussion
Topic: Hit Dice Question
Replies: 3
Views: 130

Re: Hit Dice Question

The modern interpretation is as follows. Every time you level up, you roll one additional HD (fighters 1d8, clerics 1d6, etc). You add the number you rolled to your total HP. You also add your CON bonus with each level. So if you have two fighters, who roll exactly the same each time at each level u...
by orobouros
Wed Feb 06, 2019 7:58 pm
Forum: The Workshop
Topic: [AA3] A Temple of Slides and Stairs
Replies: 27
Views: 3801

Re: [AA3] A Temple of Slides and Stairs

Wow, thanks! "Somebody running a module I wrote" wasn't quite on my bucket list, but it's still rather satisfying to me. I should probably include somewhere in the text the recommendation that players copy the stats (and the equipment they get) onto a proper character sheet as an exercise to familia...
by orobouros
Thu Jan 31, 2019 5:44 pm
Forum: General Discussion
Topic: Best adventure for a one-shot?
Replies: 2
Views: 195

Re: Best adventure for a one-shot?

If I may, a few tips on running one shots. Start the party off at the beginning of the action. You don't need to give them a hook; they're there to do something. Have some pregens available should somebody die; even better have them roll up 2 characters each. Have them roll them up BEFORE the game s...
by orobouros
Fri Jan 25, 2019 11:27 am
Forum: The Workshop
Topic: Character Record Book
Replies: 8
Views: 448

Re: Character Record Book

For me (linux, libreoffice) the formatting seems strange. Post the pdfs first for content (constructive) criticism. The odt is great for later when others may need to adapt it. Or put out both, but pdfs are generally a more reliable way to share a document that's unlikely to need editing.
by orobouros
Sat Jan 19, 2019 11:10 am
Forum: General Discussion
Topic: Anyone help out a newbie?
Replies: 4
Views: 362

Re: Anyone help out a newbie?

I'm having trouble with my abilities, attack bonus, and saving throws. I'd hazard a guess at the last two just being die rolls, but what should I put down for abilities? The short answers: Abilities are for clerics and thieves. Each has a table detailing them. You don't have to copy them over, but ...
by orobouros
Fri Jan 11, 2019 9:46 am
Forum: General Discussion
Topic: Underlying logic and design principles of different dice...
Replies: 3
Views: 253

Re: Underlying logic and design principles of different dice...

It's all about the statistics. Tabletop RPGs were born from tactical board games from before computers were around, so you needed some way of generating random numbers. Historically, the "low" dice were associated with specific weapons: 1d4 for daggers, 1d6 for a short sword, 1d8 for a long sword, e...
by orobouros
Fri Jan 11, 2019 9:33 am
Forum: General Discussion
Topic: What is the deal with the newest DnD????
Replies: 10
Views: 901

Re: What is the deal with the newest DnD????

I bought extra copies of the core rules so players could have their own copy, while my spiral bound copy is chock full of stickies for reference. I think that between ALL the print books, a mat, markers, DIY game tokens, and a bag full of dice (enough for 10 players and then some), I spent around $1...