Search found 92 matches

by orobouros
Mon May 14, 2018 9:54 pm
Forum: The Workshop
Topic: [AA3] A Temple of Slides and Stairs
Replies: 19
Views: 1823

Re: [AA3] A Temple of Slides and Stairs

r6 uploaded

Added playtester credits and reorganized some intro material. Added PC handouts to end of document.
by orobouros
Sun May 13, 2018 12:03 pm
Forum: General Discussion
Topic: 1st level Magic User
Replies: 8
Views: 122

Re: 1st level Magic User

To cut to the point, yes and no, magic users are that useless. There's a few threads on the forums about this balance. A level 1 fighter is probably going to be just as useless, actually. Unlike the MU, the fighter is up, front, and center, probably taking a blow or two. Even if you allow max HP at ...
by orobouros
Thu May 10, 2018 6:14 pm
Forum: General Discussion
Topic: Open Table Game -- Looking for Modules
Replies: 4
Views: 152

Re: Open Table Game -- Looking for Modules

All, thanks for the replies and info! This is helpful and I hope to get the ball rolling on it before too long. D-MasterDad, you and the crew will be sure to get invitations.
by orobouros
Wed May 09, 2018 12:05 pm
Forum: General Discussion
Topic: BF Campaign Hack
Replies: 7
Views: 148

Re: BF Campaign Hack

Curious which of Dyson's maps you chose. I, too, use his maps for creating settings.
by orobouros
Tue May 08, 2018 8:54 pm
Forum: The Workshop
Topic: [AA3] A Temple of Slides and Stairs
Replies: 19
Views: 1823

Re: [AA3] A Temple of Slides and Stairs

I'm taking it to an open game night tomorrow and added in a few things I thought would be helpful for in-person games. r6 might have a few more playtesters to add to the credits, we'll see.
by orobouros
Mon May 07, 2018 5:35 pm
Forum: The Workshop
Topic: Online Character Generator
Replies: 7
Views: 285

Re: Online Character Generator

Just had a thought: encoding various values in the URL. It might be convenient to link to a character sheet with specific values already filled in.

Perhaps that's outside the scope, but it would be handy.
by orobouros
Mon May 07, 2018 5:33 pm
Forum: The Workshop
Topic: [AA3] A Temple of Slides and Stairs
Replies: 19
Views: 1823

Re: [AA3] A Temple of Slides and Stairs

Minor updates for r4 to r5. Fixed a few typos and make locations consistent (all are now Room #, and not a mix of room, area, and location). Added some pre-generated monsters for random encounters for the lazy GM (me).
by orobouros
Sun May 06, 2018 3:20 pm
Forum: General Discussion
Topic: Open Table Game -- Looking for Modules
Replies: 4
Views: 152

Open Table Game -- Looking for Modules

tl;dr: I'm looking for modules that can be played and ignored for weeks (in game time) as part of a bigger, open campaign. I'm looking to start a regular drop-in-drop-out game using Basic Fantasy RPG. For those not familiar, drop-in-drop-out games have each session wrap up with the PCs back in town/...
by orobouros
Thu May 03, 2018 5:45 pm
Forum: The Workshop
Topic: Handy Dandy Spell Look up by Level!
Replies: 15
Views: 759

Re: Handy Dandy Spell Look up by Level!

FYI, Page 7: I think it's supposed to read "Caster soul dies if BODY isn't in range" not "if BOY isn't..." From a typographic perspective: The dotted lines for range and duration don't add anything but tend to run into the 'g' of 'Range'. Might get rid of them. Placing the type (MU/C) and level (#) ...
by orobouros
Thu May 03, 2018 5:07 pm
Forum: The Workshop
Topic: Online Character Generator
Replies: 7
Views: 285

Re: Online Character Generator

I had some pre-gens but this made it really easy to just drop in the stats, get all the details right and right away, and save them off as PDFs.