Search found 65 matches
- Fri Oct 20, 2017 3:39 pm
- Forum: The Workshop
- Topic: BF3 Strongholds of Sorcery
- Replies: 424
- Views: 59296
Re: BF3 Strongholds of Sorcery
In the ODT it's not listed in the images section; the door is the last one. Also on my ODT the tarantula/spider image was breaking the bottom margin. I'm mad at myself, but frankly I'm also mad as this is why we need other eyes to check things. When my head's buried in minute textual changes I just...
- Thu Oct 19, 2017 8:12 pm
- Forum: The Workshop
- Topic: BF3 Strongholds of Sorcery
- Replies: 424
- Views: 59296
Release Announcements
Announcing! BF3 Strongholds of Sorcery, Release 37 -- October 02, 2017 Many thanks to Bruce Ripple for submitting a number of nice art pieces for this book. You can see his work particularly in Castle D'Angelo and Tower of Light. Layout has been hammered on and should be good; this is a print relea...
- Thu Oct 19, 2017 8:12 pm
- Forum: The Workshop
- Topic: BF3 Strongholds of Sorcery
- Replies: 424
- Views: 59296
Printed version of Strongholds of Sorcery is missing a map!
Specifically, the map for "Thaumerion's Tower". I searched high and low and it's not there... 

- Mon Oct 16, 2017 8:20 pm
- Forum: General Discussion
- Topic: My son's BFRPG tutorial(he begged me to let him make)
- Replies: 3
- Views: 2231
Re: My son's BFRPG tutorial(he begged me to let him make)
That made me smile. 

- Sat Oct 14, 2017 8:06 pm
- Forum: General Discussion
- Topic: No limits Multiclass
- Replies: 7
- Views: 2614
Re: No limits Multiclass
I have a dwarf magic-user in one of my current campaigns... He's considered to be an oddity, but not as an outcast. He's turned out to be really cool, especially with the level-0 and the magic-user expansion rules.
- Mon Sep 18, 2017 9:42 pm
- Forum: General Discussion
- Topic: Complete tool for game masters
- Replies: 10
- Views: 1771
Re: Complete tool for game masters
I've thought about developing a free Basic Rulebook app for Android. I haven't developed for Android before, but with Xamarin it opens it up for me, since I can use Microsoft.NET.
- Sun Sep 17, 2017 8:50 pm
- Forum: General Discussion
- Topic: Spells Question
- Replies: 11
- Views: 1376
Re: Spells Question
Thanks Kerc for the insight. It sounds good to me but I'm not really anywhere near that point yet. I somewhat got character creation down but still fuzzy on all the equipment, horses, ponies, boats & just all the details that I can read but not seeing how they actual apply while playing. I just wan...
- Sun Sep 10, 2017 11:52 pm
- Forum: General Discussion
- Topic: Spells Question
- Replies: 11
- Views: 1376
Re: Spells Question
I simplify my spell system by having them work as expendable tokens between rests. For example, a 3rd level mage has two level 1 and one level 2 spell tokens. He has a specific list of spells available. He can cast any 1st level spell from his list twice, and any one 2nd level spell, also from his e...
- Thu Sep 07, 2017 9:08 pm
- Forum: General Discussion
- Topic: Morgansfort - First game I've GM'd in 25 years.
- Replies: 5
- Views: 2736
Re: Morgansfort - First game I've GM'd in 25 years.
I modified the hell out of Morgansfort, and we're still in the second adventure. I wrote up a story to tie everything together, and so far it has worked out well.
- Fri Sep 01, 2017 1:42 pm
- Forum: The Workshop
- Topic: ¡Basic Fantasy en español!
- Replies: 57
- Views: 8773
Re: ¡Basic Fantasy en español!
I'm back! I moved from my country to Spain, specifically Catalonia. It's been a month since I arrived and I finally got my hands on an old laptop that I can use to keep my work on the translation. kerck have you been able to continue your work on this? If not, is no problem. Oh, man, I wish I could...