MapMatic allows you to create old-school style dungeon maps, with no drawing
skill required. There are three different ways to use MapMatic:
Classic MapMatic uses a text description to create
a dungeon map. You literally write out, line by line, what's in each square.
The map text descriptions may be copied and pasted in and out of the screen, or
uploaded from text files on your computer, but may not be stored on the
website.
MapMatic +1 adds a graphical interface to the
classic MapMatic. Using MapMatic +1, you are able to draw your map by clicking
the squares on a map view. MapMatic +1 shows the text description of the
current square, allowing you to type the codes as with classic MapMatic, or to
copy and paste a square definition from one square to another (handy for making
long corridors, for instance). As with classic MapMatic, MapMatic +1 permits
you to copy and paste the entire map definition (when you leave the editing
screen) or to upload and download map definitions as text files.
MapMatic +2 extends +1 by providing online storage
and sharing of your maps. To use MapMatic +2, first you must sign up for an
account; all we require is a username and a working email address, which is
used to send you an activation email. Maps may be uploaded and downloaded, or
just stored on the site. You may mark a map as Public, which allows others to
see your map as well as make copies of it for their own use (but not to edit
your map in your account), or as View Only, permitting others to view the
completed map but not to access its description, or Private for maps you don't
want to share.
What do I recommend? Well, obviously, I like MapMatic +2; I created all three, and
I see +2 as the ultimate version. But I know I have at least one user who loves
classic MapMatic, and I suspect there are a few who use +1. I do recommend that
you read the tutorial for classic MapMatic to get a feel for how it works before
using either +1 or +2, but it's not critical that you do.
Basic Fantasy Role-Playing Game is distributed under the terms of the
Open Game License version 1.0a
Site Design and Contents Copyright © 2006-2008 Chris Gonnerman
Artwork is property of the
individual contributors. All Rights Reserved.
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