Urieal wrote:Sounds good, and it was similar to what I gathered from the read. It seems like a supplement that would work well with the core rules but might be difficult to make work with the classes presented in the Olde Dungeoneers Almanack.
Sir Bedivere wrote:I've been working on my own set of quasi-classes and in looking at yours I had a question. I noticed that the ability requirements to take a quasi-class are much higher than the prerequisites to take any of the regular classes. E.g., you only need a 9 WIS to become a Cleric, but you need a 15 CHA to add on the Holy Character quasi-class. I'm curious about why you set it up that way.
Also, could you give us an update on how have these worked out in actual play?
SmootRK wrote:I did not want to make these appropriate for every character, and the easiest way to limit access (in a mechanics sort of way) is to crank up the requirements. I fully expect others to tweak things to suit themselves, so if something seems too much, feel free to adjust the number to something that suits you. 1e/2e paladins need 17 CHA, so I did not think it was too much in that case.
Joe the Rat wrote:One of the main functions of the secondary requirements is to limit availability ...
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