JoeCarr28 wrote:Solomoriah wrote: For instance, something to allow the player characters to notice the pit traps.
Or contrive something to mitigate the falling damage from the pit traps - perhaps 1d4 rather than 2d6 so they're less likely to kill a character outright. Perhaps the faller lands on some squishy depris, or the corpse of a goblin who fell victim to the trap recently.
The trap walls could be slanted.. making the fall less painful?