AA1 Adventure Anthology 1

Creating game materials? Monsters, spells, classes, adventures? This is the place!
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: AA1 Adventure Anthology One

Post by chiisu81 »

Solomoriah wrote:JD, you should be a valid Showcase user. If you can't upload things here, you can always put them there. Just tell me here if you do it, and I'll download it from there and put it in its proper place.
Since this is work on a completed item (ie alread on the Downloads page) shouldn't he email the changes to you? We already have a problem with Showcase starting to clog up with items that are now already in AA1 or AA2, on the Downloads page, etc. Of course there's things on Downloads that are more current on Showcase as well. ;)
jdn2006
Posts: 288
Joined: Sun Mar 08, 2009 3:33 pm

Re: AA1 Adventure Anthology One

Post by jdn2006 »

jdn2006 wrote:Both AA1 and an updated JN2 are at...

[I deleted it and will e-mail it.]
...
I deleted it and will e-mail it if desired.
User avatar
dymondy2k
Posts: 1709
Joined: Wed Jun 29, 2011 12:56 am

Re: AA1 Adventure Anthology One

Post by dymondy2k »

I think the stat blocks should be uniform across all the modules if they aren't already..
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
User avatar
Solomoriah
Site Admin
Posts: 12453
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: AA1 Adventure Anthology One

Post by Solomoriah »

Except for the uneven application of XP, monster statblocks are pretty standard. I have a dragon or two with a different statblock format which will be staying that way... dragons are just a bit more complicated than goblins, you know.
My personal site: www.gonnerman.org
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: AA1 Adventure Anthology One

Post by chiisu81 »

jdn2006 wrote:
jdn2006 wrote:Both AA1 and an updated JN2 are at...

[I deleted it and will e-mail it.]
...
I deleted it and will e-mail it if desired.
Has this been emailed yet? I've wanted to order a print copy of AA1 but with all these recent updates/fixes I've gotta hover my finger over that order button. ;)
User avatar
Solomoriah
Site Admin
Posts: 12453
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: AA1 Adventure Anthology One

Post by Solomoriah »

Once I get the Core Rules and Field Guide into print, I'll go back over the revised adventures and see about getting the print versions updated.
My personal site: www.gonnerman.org
jdn2006
Posts: 288
Joined: Sun Mar 08, 2009 3:33 pm

Re: AA1 Adventure Anthology One

Post by jdn2006 »

E-mailing a slightly updated version.
User avatar
Solomoriah
Site Admin
Posts: 12453
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: AA1 Adventure Anthology One

Post by Solomoriah »

I'm pushing AA1 R14 to the server now. J.D., you said in your email that more work was needed... if the "more work" was related to the busted flow of the document, well, I've fixed that. Thanks to you and Chi for your work fixing this up.

More new releases to come, but probably not tonight...
My personal site: www.gonnerman.org
User avatar
teaman
Posts: 1707
Joined: Mon Aug 15, 2011 3:04 pm
Contact:

Re: AA1 Adventure Anthology One

Post by teaman »

I ordered one from Lulu earlier this week. Just waiting for the arrival.

I'm hoping to weave these into my current campaign and save myself some prep time. Thanks to everyone involved for their work.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG

https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
User avatar
chiisu81
Posts: 4106
Joined: Fri Aug 19, 2011 3:05 pm

Re: AA1 Adventure Anthology One

Post by chiisu81 »

Anything else need to be checked or done before print copy updated?
Post Reply

Who is online

Users browsing this forum: Bing [Bot] and 49 guests