AA1 Adventure Anthology 1

Creating game materials? Monsters, spells, classes, adventures? This is the place!
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chiisu81
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Re: AA1 Adventure Anthology One

Post by chiisu81 »

dymondy2k wrote:Do you want an image file or the Mapmatic map file?
The map file if you have it :)
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chiisu81
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Re: AA1 Adventure Anthology One

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chiisu81 wrote:
dymondy2k wrote:and did we ever decide on what we were going to use instead of the Gas Spore did we?
I can browse through the core rules and field guide to see if anything similar may work.
2-3 giant centipedes? Pretty close on both AC and HP...
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dymondy2k
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Re: AA1 Adventure Anthology One

Post by dymondy2k »

Solomoriah wrote:Bedivere, are you a +2 user? If so, just make the map public.
Chris did you mean me or does Bedivere also have a map?

I can't attach the map file so I just made the map public.. FYI its called Duvessah's Tower.. I modified it to pay homage to a friends character from DDO..
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chiisu81
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Re: AA1 Adventure Anthology One

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Ok created account on MapMatic+2 and copied map to my account :)
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Solomoriah
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Re: AA1 Adventure Anthology One

Post by Solomoriah »

Urk. Read the wrong name. Sorry, dymondy.
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chiisu81
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Re: AA1 Adventure Anthology One

Post by chiisu81 »

I really didn't need to add much more to the map; in most maps the monsters aren't shown anyways, so besides some text it doesn't need much else, at least to me. Since I needed to add text outside of MapMatic I'm attaching it here.

Map on p. 6: I'm digging the hand-drawn look, but I think it could be cleaned up (at least the text and numbers). Could I revise?

Map on p. 17: all that whitespace is killing me, possibly add a fence/wall to the perimeter and filling outside of that?

Map on p. 50: I'd like to revise it, tone down the number size.
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MerillasTowerNew.png
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dymondy2k
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Re: AA1 Adventure Anthology One

Post by dymondy2k »

OK for Merilla's Tower in my version.. I decided that it would be entirely too much work to categorize those spells and books. So the books that are just general treatises etc, I left alone put anything penned by Merilla (Or in my case her DC equivalent Duvessah) are in a language/code only she knows.
Check out my BFRPG Campaign Setting
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chiisu81
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Re: AA1 Adventure Anthology One

Post by chiisu81 »

Do you want to post the updated file once you have the potions/books sorted, and can include my map along with replacing the gas spores with the 2-3 giant centipedes?
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dymondy2k
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Re: AA1 Adventure Anthology One

Post by dymondy2k »

I just pretty much wrote them out of my version. I would upload mine but its a rewrite based on my campaign. I also changed the gas spores into Pipe Beasts, since they are a magical construct and fit the idea of of her having guardian protecting her (the monster is here: viewtopic.php?f=19&t=845)
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
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dymondy2k
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Re: AA1 Adventure Anthology One

Post by dymondy2k »

Do we have the latest AA1 on the download site? I figure we want to get it updated with all the changes.. The updated map for Island in River.. With Hostel instead of Hostile :).. The Mapmatic version of Merilla's Tower map, the changed monsters in Merilla's as well as the fixing of the scrolls/potions in Merilla's workshop. Was there any other changes we were making to this that I am missig?
Check out my BFRPG Campaign Setting
The Dragonclaw Barony
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