Solomoriah wrote:My only comment right now is that I've never seen the term "Iron Man" used before to describe "3d6 in order."
SmootRK wrote: find the process interesting, though (as I expressed earlier in the thread) I generally find 1st level to pretty much be a meat-grinder for characters. Even 2nd level is fairly tough to manage as so much random chaos can affect characters. A small series of unfortunate rolls can take even very cautiously played characters.
That said, I will try it out. If nothing else, I like the way it allows a random "background" that can be applied to a character. In the end, this might be a great stepping stone to a NPC generator, specifically for Zero-Level (commoners) that have more flavor than just stats and weapon.
MedievalMan wrote:I like the process, but I have to agree with Smoot. 1st level characters are paper bags as it is, I can't imagine trying to survive 0th level only to then face the horrors of 1st. (though I would still try this at least a few times to see how it works)
But you have created a Warhammer-esque list of professions and trappings, for which you have my respect.
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