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[AA2] Tomb of Thorin Zuse

Posted: Sat Feb 04, 2017 1:29 pm
by Fastjack2xs
Here is a small sideline adventure that I ran for my group of four 3rd level characters and one 2nd level multi-class character.

Of course negotiation is not part of their play so they killed all the male goblins while the females escaped. And the group almost didn't find the secret door in room 11 and had almost decided to leave the dungeon before the elven fighter-mage decided to search the room one more time and found the secret door. And our thief wound up 1 hp away from death from a fall in that last pit trap.

All in all, we had a lot of fun with it. And the characters walked away with a little more experience and a whole lot richer.

I am attaching an Open Office file of the adventure map and key. I've also included a copy of the Open Game License at the end so that it's all legal and stuff.

This adventure can be found in AA2 on the Downloads page.

Re: Tomb of Thorin Zuse

Posted: Sun Feb 05, 2017 12:06 pm
by Fastjack2xs
Did a little editing and re-formatting. Hopefully it's all good now.

Re: Tomb of Thorin Zuse

Posted: Mon Feb 06, 2017 8:18 am
by chiisu81
Very cool! 8-) For the HP checkboxes they would look/work better using the tool found on this website. Also, the maps are a bit pixelated, do you have higher-res versions of those? I like the isometric view, a different take on a dungeon map! With some polishing this may have to go into AA2. 8-)

Re: Tomb of Thorin Zuse

Posted: Mon Feb 06, 2017 8:55 pm
by Fastjack2xs
chiisu81 wrote:Very cool! 8-) For the HP checkboxes they would look/work better using the tool found on this website. Also, the maps are a bit pixelated, do you have higher-res versions of those? I like the isometric view, a different take on a dungeon map! With some polishing this may have to go into AA2. 8-)


Thanks Chiisu for the heads-up about the HP checkbox tool, I'll rework all of that. As for the maps, those are the only ones I have. I downloaded the isometric grid and then used the paint feature on my computer to draw the maps. I've tried using the mapping tools on this site but I can't get them to work for me.

If someone here can make higher resolution maps I would appreciate the help!

Re: Tomb of Thorin Zuse

Posted: Mon Feb 06, 2017 9:41 pm
by Fastjack2xs
OK, I've fixed all the HP check boxes, however, using the generator changed all the HP values that I had previously. For this I apologize to everyone who has already downloaded the previous file.

I still can't do anything about the maps. I'm just not that computer literate. Sorry.

Re: Tomb of Thorin Zuse

Posted: Tue Feb 07, 2017 2:38 pm
by chiisu81
I may have an isometric sheet. Lemme see what I can come up with...

Re: Tomb of Thorin Zuse

Posted: Tue Feb 07, 2017 3:19 pm
by chiisu81
How about this? (cropped and scaled from the full scanned image) I'm doing some edits as well, so if you approve I'll post new version to your post at the top.

Re: Tomb of Thorin Zuse

Posted: Tue Feb 07, 2017 8:02 pm
by Fastjack2xs
chiisu81 wrote:How about this? (cropped and scaled from the full scanned image) I'm doing some edits as well, so if you approve I'll post new version to your post at the top.
By all means, edit away :!: I appreciate all the help I can get! By the way, your maps look pretty darn good too :D

Re: Tomb of Thorin Zuse

Posted: Wed Feb 08, 2017 9:14 am
by chiisu81
Thanks :D R4 uploaded to first post. Header is wrong on last few pages, but I'm too tired to wrestle with page styles. :oops:

With some additional feedback this is definitely going into AA2, nice work!

Re: Tomb of Thorin Zuse

Posted: Wed Feb 08, 2017 10:37 am
by mTeasdale
I'll try to check it out soon and give you some feedback.

If you prefer a Mapmatic map but need some help, I can probably do it, I have done it for a few adventures so far.