Requirements: To become a Scout, a character must have
a Strength score of 9 or higher, a Wisdom of 11 or higher,
and a Dexterity of 11 or higher. They may not wear metal
armor as it interferes with stealthy activities, nor may they
use shields of any sort. Leather armor is acceptable,
however. They may only use small malee weapons, the
shortbow, and the longbow. Humans, Elves, and Halflings
may become Rangers. If the Half-Humans supplement is
used, Half-Elves and Half-Orcs may also become Scouts.
melee is mispelled malee and it references Rangers in the Scout doc.
I like what I see, I just noticed a couple of things and hoped this would help correct the document for future use.