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Re: Project Priorities

PostPosted: Fri Feb 10, 2017 3:56 pm
by chiisu81
Grimfall hasn't been on since Dec 12. Do we wanna set a "soft deadline" before preparing for a new print release?

Re: Project Priorities

PostPosted: Fri Feb 10, 2017 7:02 pm
by Solomoriah
Probably. What sounds good to you?

Re: Project Priorities

PostPosted: Tue Feb 14, 2017 10:12 am
by chiisu81
Assuming he won't be back and there won't be any new artwork, perhaps 2 weeks for anyone else to submit error corrections and such?

Re: Project Priorities

PostPosted: Tue Feb 14, 2017 11:10 pm
by Solomoriah
Works for me.

Re: Project Priorities

PostPosted: Tue Mar 07, 2017 12:05 pm
by chiisu81
CS1: still quite a bit of re-writing to be done.

CS2: Solo is working on R3.

DC1: We'll be moving forward with R14 for a new print release candidate.

AA1: Solo is working on R18 and a new print release candidate will be forthcoming.

Field Guide: new print release now available! :D

Field Guide 2: lots of new entries being posted! Text-wise we may get close to or beat FG1. The major thing will then to start getting more artwork...

AA2: slowly gaining new adventures.

Re: Project Priorities

PostPosted: Fri Mar 31, 2017 8:47 am
by chiisu81
CS1: Solo has gone through the first adventure and posted a new release.
DC1: several more corrections were made by Al and myself; a new release has been emailed to Solo.
AA1: Solo has posted R18; if everything looks good this will become the new print release.

Re: Project Priorities

PostPosted: Tue Jul 18, 2017 6:36 pm
by BardHarlock
I find myself with some extra time of late. As far as project priorities go, what can the general layperson do that would be of most help to BFRPG right now? Proofreading, creating adventures/modules, monsters, campaign fluff, maps...? Be as specific as you can.

For instance, "We're short about 30 monsters for a new monster book and we really need 1-3 HD and 12-14 HD critters.' Something like that.

Re: Project Priorities

PostPosted: Wed Jul 19, 2017 7:57 am
by Solomoriah
We're not big on fluff here. New adventure materials are always welcome, or if you want to do some proofing, Chi can direct you to whatever he feels needs another pair of eyes.

Around here, we mostly create what we like, and share it so others can benefit as well. When you are making something you enjoy, you do better work than when we tell you what to do... especially as we aren't exactly paying anyone to be here.

Welcome to the Project!

Re: Project Priorities

PostPosted: Thu Jul 20, 2017 11:39 am
by chiisu81
We always appreciate the help! 8-) I need to make a new post on this thread with updates on where things are for most things. We've got quite a few things nearing print release, some closer than others. And we have a few more that just need some additional content, and then can enter the "prep for print release candidate" pipeline.

Re: Project Priorities

PostPosted: Tue Jul 25, 2017 12:14 pm
by Hywaywolf
Look at the stuff being discussed on the first few pages of the workshop forum and see what needs a review or playtesting. Playtest some works in progress and respond with criticism (the analysis and judgment of the merits and faults of a literary or artistic work). But don't bother doing that for stuff that is already completed since changes won't be incorporated by that point.

Many of the workshop threads are asking for specific help so read them and see what you can do. While its useful to start with the threads that are currently being prepped for completion, you'd be surprised how many projects have gone dormant but then have been kickstarted back to life by someone who takes an interest in it.