Spell Cards Discussion
Spell Cards Discussion
I would like to start a discussion involving the creation of spell cards for BFRPG.
1. Program: I think that Draw would be better than Writer. I have Libre Office but that should be 100% compatible with OpenOffice since it is the same code.
2. Is this feasible. Some of the spells have a lot of text to fit into a 2.5x3.5 card. Thoughts work bigger cards work?
3. Layout Template: To be discussed later once we set up validation for the project and the program to be used to create the cards.
3a. Card back. Do we need a picture for the card back? If so do you register the image so it can be double side printed? Is that feasible, or worth the time?
4. Volunteers: Do we have anyone that is interested in taking on a spell set? Cleric L2 spells for example.
My biggest concern on this project is the amount of text for some of the spells. Teleport alone is 526 words that also contains a chart! D&D has spell cards so I do not see why we can't either. I just don't want to start a project and then have have it scraped because of poor planning.
Enclosed is a very rough test. As you see the amount of text for a 2.5x3.5 card is very limited.
1. Program: I think that Draw would be better than Writer. I have Libre Office but that should be 100% compatible with OpenOffice since it is the same code.
2. Is this feasible. Some of the spells have a lot of text to fit into a 2.5x3.5 card. Thoughts work bigger cards work?
3. Layout Template: To be discussed later once we set up validation for the project and the program to be used to create the cards.
3a. Card back. Do we need a picture for the card back? If so do you register the image so it can be double side printed? Is that feasible, or worth the time?
4. Volunteers: Do we have anyone that is interested in taking on a spell set? Cleric L2 spells for example.
My biggest concern on this project is the amount of text for some of the spells. Teleport alone is 526 words that also contains a chart! D&D has spell cards so I do not see why we can't either. I just don't want to start a project and then have have it scraped because of poor planning.
Enclosed is a very rough test. As you see the amount of text for a 2.5x3.5 card is very limited.
- Attachments
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- Spell Test.pdf
- Spell Card test
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- Posts: 28
- Joined: Thu Jan 15, 2015 8:06 pm
- Location: Quebec, Canada
Re: Spell Cards Disscussion
Hi Guyon,
I am working with Babarock to make monster Cards and We talked about the next step being the spell cards which would be cool to give to new magic users in game.
The size of 2.5 X 3.5 inches is exactly the size we were looking for and I admit that for the spells, I would like to be able to print them in PocketMod format so the magicUser would have a PHYSICAL spellbook to use in game.
viewtopic.php?f=19&t=1110
It is on the way !
I am working with Babarock to make monster Cards and We talked about the next step being the spell cards which would be cool to give to new magic users in game.
The size of 2.5 X 3.5 inches is exactly the size we were looking for and I admit that for the spells, I would like to be able to print them in PocketMod format so the magicUser would have a PHYSICAL spellbook to use in game.
viewtopic.php?f=19&t=1110
It is on the way !
Re: Spell Cards Disscussion
@dpelletier05
While the monster cards sounds very cool. I believe that the spell cards would get much more use. Many times in a games in fact, as it keep track of what spells are left to use.
Anyway I am up for helping with the spell cards if you need it!
While the monster cards sounds very cool. I believe that the spell cards would get much more use. Many times in a games in fact, as it keep track of what spells are left to use.
Anyway I am up for helping with the spell cards if you need it!
- Metroknight
- Posts: 1410
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Re: Spell Cards Disscussion
I could see the spell cards getting lots of use in a con. Print up the pregens spellbook and laminate the cards. The player has the cards in hand during play and when he decides to cast the spell, he plunks the card down while describing his action. Be cool if the back of the card has a drawing of the spell effect (like a lightning bolt, a web, or a sun with rays for a light spell).
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- Posts: 28
- Joined: Thu Jan 15, 2015 8:06 pm
- Location: Quebec, Canada
Re: Spell Cards Disscussion
Metro : The way I see it, The monster cards are on the way and the card generation process for the monster card will be very similar to the Spell Card process so it should not take long before the Spell Cards are done
- Metroknight
- Posts: 1410
- Joined: Sun Dec 12, 2010 7:26 pm
- Location: Alabama, USA
Re: Spell Cards Disscussion
The monster cards idea makes me think of my son's Pokemon cards when he was into it. I'm sure monster cards will turn out great but I think the spell cards might see more use by everyone, player and gm alike.
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- Posts: 28
- Joined: Thu Jan 15, 2015 8:06 pm
- Location: Quebec, Canada
Re: Spell Cards Disscussion
Exactly my first thought... But after thinking about it i thought about the place it will save. Behind the screen...Metroknight wrote:The monster cards idea makes me think of my son's Pokemon cards when he was into it. I'm sure monster cards will turn out great but I think the spell cards might see more use by everyone, player and gm alike.
When the gm prepare his adventure he only need the cards to reference the monsters needed so the rulebook can be put elsewhere. It will be less needed.
Re: Spell Cards Disscussion
Here is a prototype version of spell cards:
If it helps, feel free to make use. If not, feel free to ignore.
- Spell Cards HTML: This HTML version demonstrates how easy it can be to lay out cards in a print format using HTML only, and it's also a good prototype for print-and-play spell cards.
- Spell Cards XML: This XML can be used to create an "App."
If it helps, feel free to make use. If not, feel free to ignore.
Dustinian
- Website: dustinian.com
- Podcast: rpglessonslearned.com
Re: Spell Cards Discussion
I am loving the spell cards! We are getting 2 new players that never tired an PRG game before. Since they will enter as 5th level handling daily spells may get confusing. Playing these cards will definitely make game play easier.
One thought. Wording on the cards are close to the edge. Would a very slight border help? Or is there so much text on some cards that you need to go to the end?
Either way. I LOVE THESE CARDS!!!!!
Sorry for the caps. I am excited for this project.
One thought. Wording on the cards are close to the edge. Would a very slight border help? Or is there so much text on some cards that you need to go to the end?
Either way. I LOVE THESE CARDS!!!!!
Sorry for the caps. I am excited for this project.
Re: Spell Cards Discussion
Will these cards include extra classes? We have a necromancer playing.
Thanks
Thanks
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