Basic Fantasy Field Guide Volume 1

Creating game materials? Monsters, spells, classes, adventures? This is the place!
User avatar
Solomoriah
Site Admin
Posts: 12535
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Basic Fantasy Field Guide

Post by Solomoriah »

I don't think it needs an update on the copyright date. No point, really, we didn't change it that much.

So, since nobody else has a complaint at this point, I'm pushing it to Lulu.com and CreateSpace.com tonight. Lulu will be active immediately, but of course we'll have the usual 1 day delay on CreateSpace and Amazon.com.
My personal site: www.gonnerman.org
User avatar
chiisu81
Posts: 4112
Joined: Fri Aug 19, 2011 3:05 pm

Re: Basic Fantasy Field Guide

Post by chiisu81 »

Since it's live need to remove r22 from the Downloads page.
User avatar
Solomoriah
Site Admin
Posts: 12535
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Basic Fantasy Field Guide

Post by Solomoriah »

Yeah, I'll get there eventually.
My personal site: www.gonnerman.org
User avatar
entr0py
Posts: 17
Joined: Sat Jun 13, 2015 7:38 am

Re: Basic Fantasy Field Guide

Post by entr0py »

New to the forum and to BFRPG, so i haven't read all the 69 discussion pages on this publication. Pardon if this has been asked before...

Page 16 "The spells the cadaver uses will typically include...3Rd level: Animate Dead"

Animate Dead is a 4th level spell; any feedback?
User avatar
Solomoriah
Site Admin
Posts: 12535
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Basic Fantasy Field Guide

Post by Solomoriah »

It's an error, obviously.

At present, it's the only error I'm aware of in the current Field Guide, so I probably won't make a new release just for that.
My personal site: www.gonnerman.org
User avatar
entr0py
Posts: 17
Joined: Sat Jun 13, 2015 7:38 am

Re: Basic Fantasy Field Guide

Post by entr0py »

Ok then, thanks for the quick reply. I am planning on using this monster in a game but it looks like the Cadaver needs a re-write. For instance, Dispel magic is 4th level as well, and if it has "all the powers and spells of a 5th-level cleric"
how can it even cast 3rd level spells. I could say it is a 6 HD undead monster with all the powers and spells of an 8th-level cleric as one fix. It would certainly add to the difficulty of the encounter (maybe too much so). Or i could say it has all powers and spells of a 5th-level cleric but can cast Animate Dead as a special ability to sustain itself.
Other Suggestions?
User avatar
Dimirag
Posts: 3637
Joined: Thu Oct 06, 2011 1:24 pm
Location: Buenos Aires (C.A.B.A.), Argentina
Contact:

Re: Basic Fantasy Field Guide

Post by Dimirag »

Those observations are correct.

I would give it the powers of a 6th level priest and let it treat Animate Dead and Dispel Magic as 3rd level spells.

Maybe give it 7HD and be treated as a Spectre for turning attempts; otherwise a Cadaver is able to turn/command other Cadavers.

As the Cadaver is a "cleric-type" creature how about giving the saves of a Cleric?
Last edited by Dimirag on Sat Jun 13, 2015 11:33 am, edited 1 time in total.
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
User avatar
Solomoriah
Site Admin
Posts: 12535
Joined: Thu Nov 13, 2008 8:15 pm
Location: LaBelle, Missouri
Contact:

Re: Basic Fantasy Field Guide

Post by Solomoriah »

Don't overthink it. If you run it the way it comes out of the box, it'll be fine.
My personal site: www.gonnerman.org
User avatar
Dimirag
Posts: 3637
Joined: Thu Oct 06, 2011 1:24 pm
Location: Buenos Aires (C.A.B.A.), Argentina
Contact:

Re: Basic Fantasy Field Guide

Post by Dimirag »

Don't know if this count as an error or if it was addressed before: the corebook monsters have their damage expressed as one die per attacks whether the ones from the FG has an unique value

Example: N. of Attacks 2 claws or 1 bite.
Damage (Corebook) 1d4/1d4 or 1d6
Damage (Field Guide) 1d4 claws or 1d6 bite
Sorry for any misspelling or writing error, I am not a native English speaker
Drawing portfolio: https://www.instagram.com/m.serena_dimirag/
User avatar
SmootRK
Posts: 4235
Joined: Sun Mar 08, 2009 10:03 am
Location: Nashville, TN

Re: Basic Fantasy Field Guide

Post by SmootRK »

Dimirag wrote:Don't know if this count as an error or if it was addressed before: the corebook monsters have their damage expressed as one die per attacks whether the ones from the FG has an unique value

Example: N. of Attacks 2 claws or 1 bite.
Damage (Corebook) 1d4/1d4 or 1d6
Damage (Field Guide) 1d4 claws or 1d6 bite
That comes from me, when I was lead on production/editing of the Field Guide. I was trying to decidedly clear about the attacks in a way that does not invalidate how things are done in the core rules or elsewhere. For most creatures this is plainly obvious with the attacks, but for a few the more clearly delineated entries helps (in my opinion anyway), and so I made this the standard for the Field Guide for consistency (at least there, if not in the Core Rules).
Is it really the end, not some crazy dream?
Post Reply

Who is online

Users browsing this forum: No registered users and 82 guests