BF Monster Cards
- Babarock
- Posts: 58
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- Location: Olympic Peninsula, Washington
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Re: BF Monster Cards
Thanks, Monk! I drew it for Dustinians 'The Kings of Autumn Harvest' Adventure.
- Solomoriah
- Site Admin
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Re: BF Monster Cards
Babarock, let me tell you from experience, even if you don't intend any shading, you should stay in grayscale. A real black pen on real white paper will have grays at the edges of the lines; if you convert that to straight black and white in the computer, it makes the edges too rough for printing. Trust me on this... always keep "black and white" work in grayscale. You can still use brightness/contrast (or levels, if you know how that works) to eliminate shading and make the white space truly white.
If you send me art for reproduction that is strict black and white, I'll actually have to blur it a little bit to cut the harshness down.
If you send me art for reproduction that is strict black and white, I'll actually have to blur it a little bit to cut the harshness down.
My personal site: www.gonnerman.org
- Babarock
- Posts: 58
- Joined: Sun Oct 18, 2015 4:26 pm
- Location: Olympic Peninsula, Washington
- Contact:
Re: BF Monster Cards
Got it, Solo! Your advise is valuable and appreciated.
Re: BF Monster Cards
That's good to know on the printing, Solo. Also, I recommend scanning at 300 dpi (Chi mentioned this to me a while back). It really does make a big difference.
Plus, that's a great town image. Love it! Reminds me a little of something you might see in Jeff Smith's BONE comics.
Which I miss.
Plus, that's a great town image. Love it! Reminds me a little of something you might see in Jeff Smith's BONE comics.
Which I miss.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
Re: BF Monster Cards
I have been beta testing Krita with my surface pro 3 for a year now. It is really coming along. And the free price is amazing. I use Manga Studio for its amazing vector outline tools.Babarock wrote:Hmmm. Spell cards.....
BTW, Guyon, I used to use Gimp and a Wacom tablet for my digitals, but I have recently discovered Krita. Its a free download and is my new fav for painting, cartooning and sketch work over Gimp OR Photoshop.
Still you work is very nice and I love the retro feel to it. this is a great project you are undertaking.
Re: BF Monster Cards
I love Krita too. Only wish I had more time to spend mastering it.
Teaman is the sole proprietor of Sharp Mountain Games at roll20 and DTRPG
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
https://marketplace.roll20.net/browse/p ... tain-games
http://drivethrurpg.com/browse/pub/8418 ... tain-Games
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- Posts: 28
- Joined: Thu Jan 15, 2015 8:06 pm
- Location: Quebec, Canada
Re: BF Monster Cards
Hi everybody,
Here is an update on the fell of the cards when the app is done: http://107.150.16.124/BFRPGCards/CardTestPortrait.html
I have to build the database and test the card generation scripts, but it should go fast enough..
Here is an update on the fell of the cards when the app is done: http://107.150.16.124/BFRPGCards/CardTestPortrait.html
I have to build the database and test the card generation scripts, but it should go fast enough..
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